Like the name suggests, they’re used for high-density energy storage, like what you need with pure-electric cars or vehicle-mounted energy weapons. If you think their storage capacity is overkill, you’re very wrong. A standard electric car will barely make it across five map tiles using a truck battery. Most of my endgame vehicles have anywhere from 6-10 storage batteries, and need every bit of it.
I recharge them the usual way, with solar panels and alternators. I usually have solar panels covering the entirety of available internal space in my vehicle. I’m honestly not sure how you’re keeping an electric car running with only 3 of them, unless it’s very small.
As for how big they are, here’s my most recent one, with six storage batteries:
I’m using gas. I realized early on that my car had like 4% charge, and I was spending all my time around base while it could be charging. Put three solar panels on it, and it charged fine and suffices for my electrical needs (minus charging a dead UPS).
I was more curious as to why storage batteries were there, because I assumed they were like normal-car sized batteries (ala emergency lead-acid or real UPS batteries). Then I thought how you couldn’t use them as a UPS, nor had I ever seen anything that used them. It’d be nice if more stats were on the parts/install, so you could see what capacity batteries had. I also didn’t expect you could put the trunk and battery in the same spot. It’s weird how the game determines what is and is not viable room.
Similarly, neither wiki nor the game has info on how engine power + mass is determined. The wiki mentions loading, which I’ve witnessed from burning out electric motors on bikes, but there’s no calculation or guideline for what power suffices for what mass.
[quote=“Litppunk, post:7, topic:12039”]@solussphere I love that 5 across internal layout. Though moving stuff around to get items to the middle would be obnoxious. Do you have a trick to deal with this?
I hope someone finds a good way to make the track system for vehicles. Would make things SOOO much nicer to be able to have a moveable storage space on-board vehicles.[/quote]
What do you mean? You don’t have to put anything in a trunk you don’t intend to. I don’t understand what your question is.
For crafting, tiles within 3 or 4 tiles are searched for tools and components. At the most extreme, food could go towards the RV and Foodco units, and materials would go towards welder and forge.
[quote=“Litppunk, post:9, topic:12039”]well if you have a looting cart or something outside the Vehichle loaded with new loot you want in say… the very middle tile, how do you move your items all the way to the interior?
Thus my desire to see an install-able trolley system.[/quote]
Why would you take loot from the cart and then dump it into the center tile? What purpose does throwing it in the center tile serve if you have your stuff organized? Literally anything you can put into a vehicle is something you can already carry, so I don’t get why you wouldn’t just carry it to it’s proper place.
That is what I meant. But the VERY center tile has to be the organized spot for something. I was just inquiring as to what he did to make getting things outside the vehichle to obnoxious locations inside have as little tedium as possible.
What do you consider tedious? I normally have a duffel bag for the volume and packmule, and don’t carry any extra big things like RV units. There’s nothing really worth keeping that isn’t carryable, even 60L tanks can be wielded, emptied, and carried.
I might be a bad advice giver because I stack all the negatives I can deal with to get packmule, high strength, and other good things.
XD yeah I random, so sometimes I get some really weird combos. I just dislike using my own inventory for moving things, because I always lose and item or two in the tool category, or elsewhere and end up carrying a sledgehammer, or a toolbox, or some other random item that takes up space/weight I want when I jump back to looting. Man I would love to see a on-board trolley system get added.
To answer your question Litppunk, there are two cargo spaces I reserve for “transfers” to the rest of the vehicle, the one closest to the door, and the one two tiles above from that. As long as I’m adding less than a thousand volume to the cargo, this works pretty well for me, as I can do everything within the advanced inventory by just standing in the right place. I sometimes find myself getting lazy and just leaving certain junk in the transfer bays though