So I’m clearing out a mansion and on the surface this error popped up:
DEBUG : Unable to find and assign mission target lab_CORE_2x1_EC_ground.
FUNCTION : cata::optional<coords::coord_point<tripoint, (coords::origin)1, (coords::scale)2> > find_or_create_om_terrain(const tripoint_abs_omt&, const mission_target_params&)
FILE : src/mission_util.cpp
LINE : 251
VERSION : a7d487b
After this the message “Remain in place, unauthorized person. Security has been activated.” plays many times each round, making moving even a step take forever. I will try to change to an older version of the game to see if that fixes it. Please let me know if you need more information and I will send it. ’
[Update:] I confirmed this error does not pop up with the experimental version 6 days ago (2021-08-20-2255). I will keep playing with this version.
Thanks for mentioning the fix, I thought I’d lost another world to the Experimental beast. Op made me aware it was a glitch and not a mod problem like I thought.
Unfortunately, all the bad entries are going to be somewhere in the “queued_effect_on_conditions” line of your affected .sav file, which is just one super long line. (I edited the line before posting the version you see in the issue by separating the elements on different lines.)
Fortunately, they are likely all lumped together at the front, before the stuff you want to keep.