Well, I’m completely baffled by this one. Recently, my friend wanted me to update blockheads texture pack, as more than a few textures are missing. After sitting down for a while, I figured out how to edit the game and got under way. Well, up until yesterday my texture pack worked fine, now it wont.
What happened? I tried to add a line for the reinforced window. I did it exactly as I always had, adding the lines needed from the boarded up window tile, then using the Tileset viewer to add the texture. Great! saved and quit. Then I tried to run the game…
It said that it could not read tile_config.json file. Fearing a corrupted file, I used a back up from a couple days ago to replace it. Didn’t work, same error. Then I tried renaming, which got rid of that error, but gave me a new one. This one I can’t explain.
The game states that there is an fg error, and that the corpse tile, with a fg of 274, the 2 is out of bounds. This doesn’t make sense, as I never edited that entry. Looking at Blockhead’s texture pack, it has the same code and works fine.
SO, the real question is just what the heck did I do? It seems that I somehow royally screwed up my game, and that I might have just lost all the work I did. Is there anyway to fix this?