The graveyard

I burned to death cooking that bacon I’m going to damn well eat it.

[code]Cataclysm - Dark Days Ahead version 0.9 memorial file

In memory of: Atomos
"You can eat bacon while you’re on fire."

He was a male Bionic Spy when the apocalypse began.
He died on Spring of year 1, day 1, at 09:50.
He was killed in a gas station.

Cash on hand: $0

Final HP:
Head: 9/84
Torso: 0/84
L Arm: 15/84
R Arm: 54/84
L Leg: 15/84
R Leg: 35/84

Final Stats:
Str 0 Dex 0 Int 4 Per 2
Base Stats:
Str 8 Dex 8 Int 8 Per 8

Final Messages:
09:50 You feel your mouth getting warm.
09:50 You’re set ablaze!
09:50 You inhale a lungful of thick smoke.
09:50 Your torn army pants (fits) is cut!
09:50 You’re set ablaze!
09:50 You eat your bacon.
09:50 You can’t finish it all!
09:50 You feel your feet getting warm.
09:50 You feel your hands getting warm.
09:50 The zombie dies!
09:50 You’re set ablaze!
09:50 You’re on fire!
09:50 You’re set ablaze!
09:50 Your torn army jacket (fits) is ripped!
09:50 Your ripped army jacket (fits) is ripped!
09:50 Your ripped army pants (fits) is dented!
09:50 Your torn cargo shorts (fits) is ripped!
09:50 Your army pants (fits) is ripped!
09:50 Your army jacket (fits) is dented!
09:50 You’re caught in the explosion!
[/code]

Here lies Charles Smith, The Purifier.

[spoiler]Cataclysm - Dark Days Ahead version 0.8 memorial file

In memory of: Charles Smith
He was a male Trapper when the apocalypse began.
He died on Spring of year 2, day 7, at 2:16 PM.
He was killed in a science lab.

Cash on hand: $0

Final HP:
Head: 93/93
Torso: 0/93
L Arm: 92/93
R Arm: 91/93
L Leg: 84/93
R Leg: 91/93

Final Stats:
Str 14 Dex 10 Int 1 Per 9
Base Stats:
Str 11 Dex 11 Int 10 Per 11

Final Messages:
2:16 PM From the north you hear clang!
2:16 PM You feel a surge of adrenaline!
2:16 PM The secubot shoots your torso for 32 damage!
2:16 PM From the west you hear P-p-p-pow!
2:16 PM The secubot shoots your torso for 22 damage!
2:16 PM From the west you hear P-p-p-pow!
2:16 PM The secubot shoots your torso for 21 damage!
2:16 PM From the west you hear P-p-p-pow!
2:16 PM The secubot shoots your torso for 22 damage!
2:16 PM From the west you hear P-p-p-pow!
2:16 PM The secubot fires its smg!
2:16 PM From the southwest you hear beep-beep-beep!
2:14 PM Successfully installed Blood Analysis.
2:12 PM You see here CBM: Ethanol Burner, and CBM: Finger-Mounted Laser.
2:11 PM That is a counter. x2
2:11 PM Never mind.
2:11 PM That is a counter.
2:06 PM From the southeast you hear beep-beep-beep!
2:00 PM Safe mode OFF! (Auto safe mode still enabled!)
2:00 PM Monster spotted–safe mode is on! (Press ‘!’ to turn it off or press ’ to ignore monster.)

Kills:
r - squirrel x30
r - rabbit x10
M - moose x4
w - wolf x22
w - coyote x18
B - bear x2
C - cougar x5
v - crow x3
d - dog x5
a - giant ant x4
a - giant wasp x10
Z - zombie x643
Z - zombie cop x22
Z - shrieker zombie x35
Z - spitter zombie x52
Z - shocker zombie x38
Z - smoker zombie x5
Z - swimmer zombie x23
d - zombie dog x89
Z - zombie brute x18
Z - zombie hulk x1
Z - boomer x75
Z - skeleton x28
Z - zombie necromancer x1
Z - zombie scientist x5
Z - zombie soldier x10
Z - grabber zombie x60
z - child zombie x28
O - blob x28
o - small blob x88
S - crawler mutant x1
s - sewer snake x2
s - sewer rat x1
s - wolf spider x22
s - web spider x1
s - jumping spider x24
s - black widow x23
H - Mi-go x2
r - eyebot x2
r - manhack x7
R - secubot x6
R - copbot x2
Total kills: 1455

Skills:
bartering: 0 (0%)
computers: 6 (9%)
construction: 5 (20%)
cooking: 17 (3%)
driving: 1 (15%)
electronics: 10 (43%)
fabrication: 9 (96%)
first aid: 7 (64%)
mechanics: 6 (47%)
speaking: 0 (0%)
survival: 9 (2%)
swimming: 0 (0%)
tailoring: 6 (29%)
trapping: 4 (17%)
archery: 2 (3%)
bashing weapons: 10 (42%)
cutting weapons: 10 (17%)
dodging: 8 (26%)
firearms: 3 (65%)
launchers: 0 (0%)
melee: 11 (79%)
piercing weapons: 4 (36%)
throwing: 3 (14%)
unarmed combat: 3 (9%)
handguns: 1 (6%)
rifles: 2 (2%)
shotguns: 2 (0%)
submachine guns: 0 (0%)

Traits:
Addictive Personality
High Adrenaline
Forgetful
Gills
Heavy Sleeper
Lightly Furred
Light Step
Parkour Expert
Long Tail
Trigger Happy
Truth Teller
Ugly

Ongoing Effects:
Adrenaline Rush
Chilly torso
Pain (63)
Bionics:
1: Joint Torsion Ratchet
2: Internal Storage
3: Cerebral Booster
4: Chain Lightning
5: Battery System
6: Ethanol Burner
7: Internal Furnace
8: Hydraulic Muscles
9: Expanded Digestive System
10: Finger-Mounted Laser
11: Internal Climate Control
12: Air Filtration System
13: Blood Filter
14: Adamantium Claws
15: Sensory Dulling
16: Cranial Flashlight
17: Thermal Dissipation
18: Electromagnetic Unit
19: Alarm System
20: Mini-Flamethrower
21: Muscle Augmentation
22: Blood Analysis
Total bionics: 22
Power: 21/64

Weapon:
! - katana

Equipment:
q - torn utility vest
a - reinforced glove liners (fits)
j - reinforced leather collar
E - reinforced messenger bag
Z - reinforced drop leg pouches
n - reinforced leather cat ears
i - reinforced leather cat tail
F - reinforced quiver
K - wrist watch
c - deputy badge
t - tattered army pants (fits)
s - scratched army helmet
e - deputy badge
L - reinforced bandana
b - cut chitin arm guards
f - chitinous gauntlets
g - knee pads
H - reinforced helmet liner
S - ballistic glasses
p - cut chitinous boots
d - military rucksack
o - reinforced elbow pads
I - wool socks

Inventory:
k - batteries (99)
N - bone needle (200)
C - pocket knife
x - refillable lighter (47)
m - cooked meat [9]
B - plastic canteen of clean water (4)
l - aspirin (145)
G - bandages (38)
z - caffeine pills (30)
u - CBM: Wired Reflexes
v - CBM: Teleportation Unit
Q - military ID card [2]

    • science ID card [8]
      h - skewer
      A - superglue [3]

Lifetime Stats
Distance Walked: 0 Squares

Game History
| Year 1, Spring 1, 7:00 AM | evac shelter | Charles Smith began their journey into the Cataclysm.
| Year 1, Spring 1, 10:34 AM | house | Received a deep bite wound.
| Year 1, Spring 1, 11:07 AM | house | Cleaned the bite wound.
| Year 1, Spring 3, 1:17 PM | evac shelter | Threw up.
| Year 1, Spring 7, 7:55 AM | house | Received a deep bite wound.
| Year 1, Spring 7, 7:56 AM | house | Cleaned the bite wound.
| Year 1, Spring 8, 4:13 PM | field | Received a deep bite wound.
| Year 1, Spring 8, 6:52 PM | field | Cleaned the bite wound.
| Year 1, Spring 12, 4:14 PM | field | Installed bionic: Power Storage.
| Year 1, Spring 13, 1:41 PM | nothing | Consumed mutagen.
| Year 1, Spring 13, 1:41 PM | nothing | Gained the mutation ‘High Thirst’.
| Year 1, Spring 13, 1:41 PM | nothing | ‘Ugly’ mutation turned into ‘Deformed’
| Year 1, Spring 13, 1:41 PM | nothing | ‘Deformed’ mutation turned into ‘Badly Deformed’
| Year 1, Spring 13, 1:49 PM | nothing | Consumed purifier.
| Year 1, Spring 13, 8:06 PM | nothing | Consumed mutagen.
| Year 1, Spring 13, 8:06 PM | nothing | Gained the mutation ‘Hooves’.
| Year 1, Spring 13, 8:06 PM | nothing | Gained the mutation ‘Rough Skin’.
| Year 1, Summer 4, 5:23 PM | evac shelter | Installed bionic: Power Storage.
| Year 1, Summer 7, 2:00 PM | mine entrance | Set off an alarm.
| Year 1, Summer 7, 2:00 PM | mine entrance | Set off an alarm.
| Year 1, Summer 7, 2:00 PM | mine entrance | Set off an alarm.
| Year 1, Summer 7, 2:00 PM | mine entrance | Set off an alarm.
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.
| Year 1, Summer 7, 2:02 PM | mine entrance | Set off an alarm.
| Year 1, Summer 10, 11:21 AM | mine entrance | Set off an alarm.
| Year 1, Summer 10, 11:21 AM | mine entrance | Set off an alarm.
| Year 1, Summer 10, 11:21 AM | mine entrance | Set off an alarm.
| Year 1, Summer 11, 1:59 PM | evac shelter | Installed bionic: Power Storage.
| Year 1, Summer 13, 12:14 PM | evac shelter | Consumed mutagen.
| Year 1, Summer 13, 12:14 PM | evac shelter | Gained the mutation ‘Gills’.
| Year 1, Summer 13, 1:42 PM | evac shelter | Consumed mutagen.
| Year 1, Summer 13, 1:42 PM | evac shelter | ‘Rough Skin’ mutation turned into ‘Lightly Furred’
| Year 1, Summer 13, 4:38 PM | evac shelter | Consumed mutagen.
| Year 1, Summer 13, 4:38 PM | evac shelter | ‘Rough Skin’ mutation turned into ‘Scales’
| Year 1, Summer 13, 4:39 PM | road | Consumed mutagen.
| Year 1, Summer 13, 4:39 PM | road | Gained the mutation ‘Stubby Tail’.
| Year 1, Summer 13, 4:39 PM | road | Consumed mutagen.
| Year 1, Summer 13, 4:39 PM | road | Gained the mutation ‘Strong’.
| Year 1, Summer 13, 5:12 PM | evac shelter | Consumed mutagen.
| Year 1, Summer 13, 5:12 PM | evac shelter | Gained the mutation ‘Night Vision’.
| Year 1, Summer 13, 5:14 PM | evac shelter | Consumed mutagen.
| Year 1, Summer 13, 5:14 PM | evac shelter | Gained the mutation ‘Thick-Skinned’.
| Year 1, Summer 14, 4:14 PM | road | Installed bionic: Power Storage.
| Year 1, Autumn 1, 11:19 AM | doctor’s office | Installed bionic: Power Storage.
| Year 1, Autumn 1, 3:35 PM | road | Received a deep bite wound.
| Year 1, Autumn 1, 3:37 PM | road | Cleaned the bite wound.
| Year 1, Autumn 2, 9:39 AM | road, manhole | Installed bionic: Power Storage.
| Year 1, Autumn 3, 12:37 PM | doctor’s office | Reached skill level 8 in fabrication.
| Year 1, Autumn 4, 8:11 AM | house | Received a deep bite wound.
| Year 1, Autumn 4, 9:03 AM | house | Installed bionic: Power Storage.
| Year 1, Autumn 4, 10:31 AM | doctor’s office | Cleaned the bite wound.
| Year 1, Autumn 5, 7:39 AM | radio station | Set off an alarm.
| Year 1, Autumn 5, 8:34 AM | radio station | Set off an alarm.
| Year 1, Autumn 5, 10:08 AM | road, manhole | Installed bionic: Power Storage.
| Year 1, Autumn 5, 10:08 AM | road, manhole | Installed bionic: Power Storage.
| Year 1, Autumn 5, 10:11 AM | radio station | Set off an alarm.
| Year 1, Autumn 5, 10:18 AM | road | Became wanted by the police!
| Year 1, Autumn 5, 10:25 AM | liquor store | Became wanted by the police!
| Year 1, Autumn 5, 12:11 PM | road | Became wanted by the police!
| Year 1, Autumn 5, 8:21 PM | doctor’s office | Reached skill level 4 in computers.
| Year 1, Autumn 8, 3:32 PM | road | Received a deep bite wound.
| Year 1, Autumn 8, 3:33 PM | road | Cleaned the bite wound.
| Year 1, Autumn 10, 9:29 AM | road | Installed bionic: Power Storage.
| Year 1, Autumn 10, 10:14 AM | road | Set off an alarm.
| Year 1, Autumn 10, 12:08 PM | pharmacy | Threw up.
| Year 1, Autumn 11, 9:23 PM | radio station | Set off an alarm.
| Year 1, Autumn 12, 1:00 PM | electronics store | Installed bionic: Power Storage.
| Year 1, Autumn 12, 2:22 PM | road | Threw up.
| Year 1, Autumn 13, 12:14 AM | road | Received a deep bite wound.
| Year 1, Autumn 13, 2:36 AM | science lab | Released subspace specimens.
| Year 1, Autumn 13, 4:01 AM | science lab | Cleaned the bite wound.
| Year 1, Winter 3, 12:32 PM | field | Killed a zombie hulk.
| Year 1, Winter 8, 6:24 PM | evac shelter | Installed bionic: Power Storage.
| Year 1, Winter 9, 9:40 PM | public works | Installed bionic: Power Storage.
| Year 1, Winter 10, 2:05 AM | nothing | Released subspace specimens.
| Year 1, Winter 10, 2:15 AM | nothing | Became addicted to nicotine.
| Year 1, Winter 10, 2:17 AM | nothing | Failed to install bionic: Solar Panels.
| Year 1, Winter 10, 2:17 AM | nothing | Installed bionic: Joint Torsion Ratchet.
| Year 1, Winter 10, 2:17 AM | nothing | Failed to install bionic: Integrated Toolset.
| Year 1, Winter 10, 2:18 AM | nothing | Installed bionic: Internal Storage.
| Year 1, Winter 10, 2:18 AM | nothing | Installed bionic: Cerebral Booster.
| Year 1, Winter 10, 2:18 AM | nothing | Installed bionic: Chain Lightning.
| Year 1, Winter 10, 2:18 AM | nothing | Installed bionic: Battery System.
| Year 1, Winter 10, 2:18 AM | nothing | Installed bionic: Ethanol Burner.
| Year 1, Winter 10, 2:18 AM | nothing | Failed to install bionic: Time Dilation.
| Year 1, Winter 10, 2:39 AM | science lab | Released subspace specimens.
| Year 1, Winter 10, 2:42 AM | nothing | Installed bionic: Internal Furnace.
| Year 1, Winter 10, 4:38 AM | public works | Set off an alarm.
| Year 1, Winter 10, 5:07 AM | road | Received a deep bite wound.
| Year 1, Winter 10, 5:28 AM | subway station | Installed bionic: Power Storage.
| Year 1, Winter 10, 5:28 AM | subway station | Cleaned the bite wound.
| Year 1, Winter 10, 6:53 PM | evac shelter | Installed bionic: Hydraulic Muscles.
| Year 1, Winter 10, 6:53 PM | evac shelter | Installed bionic: Expanded Digestive System.
| Year 1, Winter 10, 6:53 PM | evac shelter | Failed to install bionic: Water Extraction Unit.
| Year 1, Winter 10, 6:53 PM | evac shelter | Installed bionic: Finger-Mounted Laser.
| Year 1, Winter 10, 6:53 PM | evac shelter | Installed bionic: Internal Climate Control.
| Year 1, Winter 10, 6:53 PM | evac shelter | Installed bionic: Air Filtration System.
| Year 1, Winter 10, 6:53 PM | evac shelter | Installed bionic: Blood Filter.
| Year 1, Winter 10, 6:53 PM | evac shelter | Installed bionic: Adamantium Claws.
| Year 1, Winter 10, 6:54 PM | evac shelter | Installed bionic: Sensory Dulling.
| Year 1, Winter 10, 6:54 PM | evac shelter | Installed bionic: Cranial Flashlight.
| Year 1, Winter 10, 9:56 PM | field | Worn cloak was completely destroyed.
| Year 1, Winter 10, 9:56 PM | field | Received a deep bite wound.
| Year 1, Winter 10, 11:00 PM | pharmacy | Cleaned the bite wound.
| Year 1, Winter 10, 11:39 PM | road | Received a deep bite wound.
| Year 1, Winter 11, 12:45 AM | pharmacy | Cleaned the bite wound.
| Year 1, Winter 11, 5:23 PM | science lab | Released subspace specimens.
| Year 1, Winter 11, 5:23 PM | science lab | Released subspace specimens.
| Year 1, Winter 13, 4:22 AM | science lab | Consumed mutagen.
| Year 1, Winter 13, 4:22 AM | science lab | ‘Stubby Tail’ mutation turned into ‘Long Tail’
| Year 1, Winter 13, 4:22 AM | science lab | Consumed mutagen.
| Year 1, Winter 13, 4:22 AM | science lab | Gained the mutation ‘Ponderous’.
| Year 1, Winter 13, 4:22 AM | science lab | ‘Rough Skin’ mutation turned into ‘Lightly Furred’
| Year 1, Winter 13, 6:22 PM | evac shelter | Consumed mutagen.
| Year 1, Winter 13, 6:22 PM | evac shelter | Gained the mutation ‘Heat dependent’.
| Year 1, Winter 13, 6:23 PM | evac shelter | Consumed purifier.
| Year 1, Winter 13, 6:23 PM | evac shelter | Consumed purifier.
| Year 1, Winter 13, 6:38 PM | evac shelter | Consumed purifier.
| Year 2, Spring 1, 9:09 AM | road | Installed bionic: Power Storage.
| Year 2, Spring 2, 5:12 AM | house | Installed bionic: Power Storage.
| Year 2, Spring 2, 5:29 AM | house | Installed bionic: Thermal Dissipation.
| Year 2, Spring 2, 6:27 AM | radio station | Set off an alarm.
| Year 2, Spring 6, 5:23 PM | science lab | Released subspace specimens.
| Year 2, Spring 7, 12:26 AM | science lab | Released subspace specimens.
| Year 2, Spring 7, 12:26 AM | science lab | Installed bionic: Electromagnetic Unit.
| Year 2, Spring 7, 12:26 AM | science lab | Installed bionic: Alarm System.
| Year 2, Spring 7, 12:30 AM | science lab | Released subspace specimens.
| Year 2, Spring 7, 8:04 AM | science lab | Became addicted to nicotine.
| Year 2, Spring 7, 8:04 AM | science lab | Installed bionic: Mini-Flamethrower.
| Year 2, Spring 7, 9:16 AM | science lab | Released subspace specimens.
| Year 2, Spring 7, 12:23 PM | science lab | Installed bionic: Muscle Augmentation.
| Year 2, Spring 7, 1:23 PM | science lab | Released subspace specimens.
| Year 2, Spring 7, 2:14 PM | science lab | Installed bionic: Blood Analysis.
| Year 2, Spring 7, 2:16 PM | science lab | Charles Smith was killed.
[/spoiler]

this would be a long way out, but people have gotten the game to run on a server… if other peoples chars can go zombie on you. so possibly some possibly some really powerful zombies coming at you after a while. would not be implemented for a while. not an MMO. just other peoples dead characters.

[quote=“ramesesniblet, post:21, topic:2855”]I burned to death cooking that bacon I’m going to damn well eat it.

[code]Cataclysm - Dark Days Ahead version 0.9 memorial file

In memory of: Atomos
"You can eat bacon while you’re on fire."

He was a male Bionic Spy when the apocalypse began.
He died on Spring of year 1, day 1, at 09:50.
He was killed in a gas station.

Cash on hand: $0

Final HP:
Head: 9/84
Torso: 0/84
L Arm: 15/84
R Arm: 54/84
L Leg: 15/84
R Leg: 35/84

Final Stats:
Str 0 Dex 0 Int 4 Per 2
Base Stats:
Str 8 Dex 8 Int 8 Per 8

Final Messages:
09:50 You feel your mouth getting warm.
09:50 You’re set ablaze!
09:50 You inhale a lungful of thick smoke.
09:50 Your torn army pants (fits) is cut!
09:50 You’re set ablaze!
09:50 You eat your bacon.
09:50 You can’t finish it all!
09:50 You feel your feet getting warm.
09:50 You feel your hands getting warm.
09:50 The zombie dies!
09:50 You’re set ablaze!
09:50 You’re on fire!
09:50 You’re set ablaze!
09:50 Your torn army jacket (fits) is ripped!
09:50 Your ripped army jacket (fits) is ripped!
09:50 Your ripped army pants (fits) is dented!
09:50 Your torn cargo shorts (fits) is ripped!
09:50 Your army pants (fits) is ripped!
09:50 Your army jacket (fits) is dented!
09:50 You’re caught in the explosion!
[/code][/quote]I like how “You feel your mouth getting warm.”
“You’re set ablaze!”
“You inhale a lungful of thick smoke.”

annotate the “You can eat bacon while you’re on fire.” you wrote. It’s like one of those commercials of someone eating a very hot chili burger.

Worst character ever.

[spoiler]Cataclysm - Dark Days Ahead version 0.8-2655-g944f932 memorial file

In memory of: Joseph ‘Zakalwe’ Bartlett

He was a male Baseball Player when the apocalypse began.
He died on Spring of year 1, day 13, at 09:03.
He was killed in a road.

Cash on hand: $0

Final HP:
Head: 25/107
Torso: 0/107
L Arm: 0/107
R Arm: 36/107
L Leg: 0/107
R Leg: 0/107

Final Stats:
Str 0 Dex 0 Int 5 Per 1
Base Stats:
Str 10 Dex 10 Int 12 Per 8

Final Messages:
09:03 Shrapnel hits your right arm!
09:03 The zombie dies!
09:03 Your ripped backpack is ripped!
09:03 Your cut tool belt is ripped!
09:03 You’re caught in the explosion!
09:03 The spitter zombie’s body dissolves into acid.
09:03 From the south you hear an explosion!
09:03 Your cotton hat is ripped!
09:03 Your scratched baseball helmet is dented!
09:03 You’re caught in the explosion!
09:03 From the south you hear an explosion!
09:03 You successfully light a fire.
09:03 You see here 8x40mm caseless.
09:02 Unknown command: 'N’
09:02 You reload your Saiga-12.
09:01 From the southeast you hear crash! x4
09:01 The zombie dies!
09:01 You batter the zombie for 29 damage. Critical!
09:01 From the southeast you hear crash!
09:01 The zombie hits your right leg.

Kills:
r - black rat x1
Z - boomer x15
C - cougar x2
d - coyote x1
d - coyote x1
d - dog x5
M - moose x1
r - sewer rat x2
@ - Shia LaBeouf x1
Z - skeleton x15
s - giant wolf spider x1
d - wolf x2
B - zombear x1
Z - zombie x238
Z - zombie brute x4
z - zombie child x19
Z - zombie cop x4
Z - shocker zombie x3
d - zombie dog x36
Z - grabber zombie x10
Z - feral hunter x9
Z - zombie master x2
Z - zombie necromancer x2
Z - shrieker zombie x12
Z - smoker zombie x4
Z - zombie soldier x2
Z - spitter zombie x5
Z - swimmer zombie x5
Total kills: 403

Skills:
bartering: 0 (0%)
computers: 1 (0%)
construction: 0 (36%)
cooking: 3 (87%)
driving: 1 (51%)
electronics: 0 (89%)
fabrication: 6 (50%)
first aid: 3 (31%)
mechanics: 8 (64%)
speaking: 0 (0%)
survival: 4 (61%)
swimming: 0 (0%)
tailoring: 3 (76%)
trapping: 0 (0%)
archery: 0 (0%)
bashing weapons: 5 (13%)
cutting weapons: 1 (10%)
dodging: 5 (39%)
marksmanship: 1 (65%)
launchers: 0 (0%)
melee: 5 (65%)
piercing weapons: 0 (55%)
throwing: 0 (20%)
unarmed combat: 0 (0%)
handguns: 0 (0%)
rifles: 0 (0%)
shotguns: 1 (94%)
submachine guns: 0 (0%)

Traits:
Addictive Personality
Forgetful
Head Bumps
Far-Sighted
Near-Sighted
Packmule
Robust Genetics
Tough
Truth Teller
Wing Stubs

Ongoing Effects:
Chilly legs
Pain (156)
Bionics:
1: Wire-induced Stiffness
Total bionics: 1
Power: 0/0

Weapon:
X - Saiga-12

Equipment:

    • sunglasses
      g - bifocal glasses
      P - torn backpack
      D - scratched filter mask
      [ - ripped cotton hat
      b - cut baseball helmet
      W - combat boots (fits)
      v - quiver
      u - shredded tool belt
      \ - shredded messenger bag
    • tool belt

Inventory:
U - batteries (20)
N - plutonium cell (40)
G - 00 shot (5)
d - shotgun beanbag (25)
e - birdshot (13)
f - shotgun hull (146)
h - sinew (40)
i - thread (50)
n - flashlight (off) (96)
Y - hacksaw
p - hammer
} - rubber hose
q - lighter (95)
z - lightstrip (active) (10879)
m - pipe bomb
r - pocket knife
! - refillable lighter
w - screwdriver
x - sewing kit (48)
y - soldering iron (79)
k - welder
B - wrench
a - aluminum can of beer [3] (1)
F - plastic bottle of disinfectant (3)
o - aluminum can of energy drink [4] (1)
j - meat jerky (22)
c - cooked meat
C - plastic bottle of sports drink (2)
l - plastic bottle of clean water [3] (2)
H - first aid kit (7)
I - Adderall (25)
J - antibiotics (15)
K - aspirin (14)
L - bandages (17)
M - codeine (7)
A - iodine tablets (20)
s - oxycodone (10)
O - water purification tablets (10)
E - Cooking on a Budget
t - plastic bottle
R - science ID card [20]
S - pocket watch

Lifetime Stats
Distance Walked: 14540 Squares
Damage Taken: 1384 Damage
Damage Healed: 701 Damage
Headshots: 25

Game History
| Year 1, Spring 1, 08:00 | evac shelter | Joseph ‘Zakalwe’ Bartlett began their journey into the Cataclysm.
| Year 1, Spring 1, 11:41 | field | Received a deep bite wound.
| Year 1, Spring 1, 11:42 | field | Recoverd from a bite wound.
| Year 1, Spring 1, 12:28 | house | Received a deep bite wound.
| Year 1, Spring 1, 12:36 | house | Recoverd from a bite wound.
| Year 1, Spring 1, 13:00 | house | Worn dress shirt (fits) was completely destroyed.
| Year 1, Spring 1, 15:43 | house | Received a deep bite wound.
| Year 1, Spring 1, 16:04 | house | Recoverd from a bite wound.
| Year 1, Spring 4, 06:33 | house | Received a deep bite wound.
| Year 1, Spring 4, 06:55 | house | Recoverd from a bite wound.
| Year 1, Spring 5, 06:22 | road | Received a deep bite wound.
| Year 1, Spring 5, 06:26 | road | Recoverd from a bite wound.
| Year 1, Spring 5, 12:01 | basement | Failed to install bionic: Sensory Dulling.
| Year 1, Spring 5, 13:43 | road | Worn trenchcoat (fits) was completely destroyed.
| Year 1, Spring 5, 16:16 | road | Received a deep bite wound.
| Year 1, Spring 5, 16:18 | road | Recoverd from a bite wound.
| Year 1, Spring 5, 16:21 | road | Failed to install bionic: Power Storage.
| Year 1, Spring 5, 17:02 | sporting goods store | Worn trenchcoat (fits) was completely destroyed.
| Year 1, Spring 5, 17:18 | road | Received a deep bite wound.
| Year 1, Spring 5, 17:29 | road | Recoverd from a bite wound.
| Year 1, Spring 5, 17:55 | house | Worn long-sleeved shirt (fits) was completely destroyed.
| Year 1, Spring 6, 09:39 | road | Worn utility vest was completely destroyed.
| Year 1, Spring 6, 11:15 | road | Worn leather touring suit (fits) was completely destroyed.
| Year 1, Spring 6, 12:18 | road | Worn backpack was completely destroyed.
| Year 1, Spring 11, 08:48 | road | Received a deep bite wound.
| Year 1, Spring 11, 09:16 | road | Recoverd from a bite wound.
| Year 1, Spring 11, 13:05 | road | Consumed mutagen.
| Year 1, Spring 11, 13:05 | road | Gained the mutation ‘Head Bumps’.
| Year 1, Spring 11, 13:05 | road | Gained the mutation ‘Wing Stubs’.
| Year 1, Spring 11, 14:11 | field | Failed to install bionic: Air Filtration System.
| Year 1, Spring 11, 14:11 | field | Installed bad bionic: Wire-induced Stiffness.
| Year 1, Spring 13, 06:44 | road | Worn glove liners (fits) was completely destroyed.
| Year 1, Spring 13, 08:53 | forest | Worn rain coat (fits) was completely destroyed.
| Year 1, Spring 13, 09:03 | nothing | Joseph ‘Zakalwe’ Bartlett was killed.[/spoiler]

What caused that second explosion?

Well, that was embarrassing. I blame military forces for this :smiley:

[code]Cataclysm - Dark Days Ahead version 0.9-291-g4279cea memorial file

In memory of: Lawry Dennis
"F***ING LANDMINES GODDAMIT MY GIBS EVERYWHERE"

He was a male Back Alley Brawler when the apocalypse began.
He died on Spring of year 1, day 2, at 16:47.
He was killed in a forest.

Cash on hand: $0

Final HP:
Head: 37/67
Torso: 0/84
L Arm: 67/84
R Arm: 67/84
L Leg: 41/84
R Leg: 40/84

Final Stats:
Str 6 Dex 7 Int 6 Per 6
Base Stats:
Str 8 Dex 9 Int 8 Per 7

Final Messages:
16:47 You’re caught in the explosion!
16:47 An explosion!
16:47 You trigger a land mine!
16:42 You hear a distant rumble of thunder.
16:38 Moving past this shrub is slow!
16:36 You take some aspirin. x2
16:34 You hear a distant rumble of thunder.
16:32 You eat your apple.
16:31 That is a grass.
16:31 e - apple
16:31 You see here apple.
16:29 Moving past this shrub is slow!
16:27 Moving past this shrub is slow!
16:23 You hear a distant rumble of thunder.
16:15 You hear a distant rumble of thunder.
16:13 Moving past this young tree is slow!
16:12 You hear a distant rumble of thunder.
16:11 Moving past this underbrush is slow!
16:08 You hear a distant rumble of thunder.
16:08 You quickly punch the fox but do no damage.

Kills:
d - coyote x2
r - sewer rat x3
d - wolf x2
Z - zombie x54
Z - feral hunter x2
Z - zombie soldier x2
Total kills: 65

Ongoing Effects:
Pain (58)
Bionics:
No bionics were installed.
Power: 0/0

Weapon:
- none

Equipment:
c - boots (fits)
m - leather backpack
g - scratched leather backpack
B - hard arm guards
M - ballistic glasses
d - fur loincloth (fits)

Game History
| Year 1, Spring 1, 08:00 | evac shelter | Lawry Dennis began their journey into the Cataclysm.
| Year 1, Spring 1, 08:00 | evac shelter | Received a deep bite wound.
| Year 1, Spring 1, 08:04 | field | Recoverd from a bite wound.
| Year 1, Spring 1, 10:00 | evac shelter | Received a deep bite wound.
| Year 1, Spring 1, 10:03 | field | Recoverd from a bite wound.
| Year 1, Spring 1, 14:12 | public works | Received a deep bite wound.
| Year 1, Spring 1, 14:15 | public works | Recoverd from a bite wound.
| Year 1, Spring 1, 16:05 | field | Caught by a beartrap.
| Year 1, Spring 1, 17:08 | forest | Received a deep bite wound.
| Year 1, Spring 1, 17:24 | field | Recoverd from a bite wound.
| Year 1, Spring 2, 08:24 | farm field | Worn cargo pants (fits) was completely destroyed.
| Year 1, Spring 2, 08:24 | farm field | Received a deep bite wound.
| Year 1, Spring 2, 08:28 | farm field | Worn tank top (fits) was completely destroyed.
| Year 1, Spring 2, 08:29 | farm field | Recoverd from a bite wound.
| Year 1, Spring 2, 09:20 | farm field | Received a deep bite wound.
| Year 1, Spring 2, 09:22 | farm field | Recoverd from a bite wound.
| Year 1, Spring 2, 16:47 | forest | Stepped on a land mine.
| Year 1, Spring 2, 16:47 | forest | Lawry Dennis was killed.[/code]

My longest standing survivor so far:

[code]Cataclysm - Dark Days Ahead version 0.9-2872-gc25fd4d memorial file

In memory of: Dominic Young
"Don’t underestimate the ants!"

He was an unemployed male when the apocalypse began.
He died on Autumn of year 1, day 25, at 8:40 PM.
He was killed in a ant tunnel in the wilderness.

Cash on hand: $0

Final HP:
Head: 0/84
Torso: 84/84
L Arm: 84/84
R Arm: 84/84
L Leg: 84/84
R Leg: 74/84

Final Stats:
Str 4 Dex 6 Int 9 Per 12
Base Stats:
Str 8 Dex 8 Int 8 Per 12

Final Messages:
8:40 PM The giant ant hits your eyes.
8:40 PM The soldier ant hits your eyes.
8:40 PM You’re blinded!
8:40 PM You block with your nail bat!
8:40 PM You dodge the soldier ant. x2
8:40 PM You batter the giant ant for 11 damage.
8:40 PM The giant ant hits your eyes.
8:40 PM You block with your nail bat!
8:40 PM You dodge the giant ant.
8:40 PM The soldier ant dies!
8:40 PM You batter the soldier ant for 25 damage. Critical!
8:40 PM You thrash the soldier ant for 31 damage. Critical!
8:40 PM You block with your nail bat!
8:40 PM You dodge an attack from an unseen source.
8:40 PM You batter the soldier ant for 4 damage.
8:40 PM The giant ant hits your eyes.
8:40 PM You’re blinded!
8:40 PM You dodge the giant ant.
8:40 PM You block with your nail bat!
8:40 PM You dodge the soldier ant.

Kills:
a - giant ant x49
a - ant larva x10
a - soldier ant x22
w - bat x1
B - bear x1
r - black rat x22
O - blob x12
o - small blob x32
Z - boomer x23
c - cat x1
. - centipede x2
v - chicken x3
C - cougar x11
d - coyote x18
d - coyote x7
v - crow x1
S - dark wyrm x3
D - deer x3
. - deer mouse x1
a - dermatik x2
d - dog x58
d - skeletal dog x7
d - Z-9 x4
d - rot-weiler x2
. - dragonfly x1
a - giant fly x4
d - fox x4
d - fox x9
. - bull frog x3
M - giant frog x2
s - half worm x10
d - tentacle dog x1
e - manhack x10
M - moose x5
. - mosquito x25
p - opossum x3
r - rabbit x1
r - raccoon x9
s - rattlesnake x8
r - sewer rat x35
s - sewer snake x7
Z - skeleton x21
. - slug x1
S - giant slug x1
s - giant jumping spider x7
s - giant web spider x2
s - giant wolf spider x8
r - squirrel x10
r - squirrel x5
& - thing x1
m - weasel x4
d - wolf x62
W - giant worm x5
B - zombear x39
Z - zombie x749
Z - zombie brute x12
z - zombie child x141
Z - zombie cop x25
Z - crawling zombie x5
Z - shocker zombie x25
d - zombie dog x116
Z - fat zombie x76
Z - firefighter zombie x7
Z - grabber zombie x17
Z - hazmat zombie x9
Z - feral hunter x19
Z - zombie master x2
Z - zombie necromancer x5
Z - decayed zombie x17
Z - zombie scientist x6
Z - shrieker zombie x31
Z - smoker zombie x8
Z - zombie soldier x10
Z - spitter zombie x29
Z - swimmer zombie x15
Z - tough zombie x33
Total kills: 1955

Skills:
bartering: 0 (0%)
computers: 3 (17%)
construction: 6 (8%)
cooking: 9 (21%)
driving: 5 (0%)
electronics: 6 (5%)
fabrication: 6 (0%)
first aid: 4 (44%)
mechanics: 12 (0%)
speaking: 0 (0%)
survival: 7 (53%)
swimming: 3 (0%)
tailoring: 5 (0%)
trapping: 1 (1%)
archery: 0 (19%)
bashing weapons: 13 (15%)
cutting weapons: 4 (0%)
dodging: 11 (0%)
marksmanship: 4 (0%)
launchers: 0 (0%)
melee: 14 (14%)
piercing weapons: 0 (33%)
throwing: 9 (1%)
unarmed combat: 2 (14%)
handguns: 3 (0%)
rifles: 3 (0%)
shotguns: 3 (0%)
submachine guns: 1 (24%)

Traits:
Poor Hearing
Cannibal
Fast Healer
Heavy Sleeper
Light Eater
Near-Sighted
Night Vision
Truth Teller
Ugly

Ongoing Effects:
High on Meth
Pain (73) Stimulant

Bionics:
1: Fingerpick
2: Transition lenses
3: Subdermal Carbon Filament
4: Air Filtration System
5: Internal Storage
Total bionics: 5
Power: 0/8

Weapon:

- nail bat

Equipment:
{ - reinforced combat boots (fits)
. - reinforced jumpsuit (fits)
l - reinforced drop leg pouches (fits)
i - reinforced holster
J - reinforced light survivor harness (fits)
b - reinforced tool belt (fits)
Z - reinforced fanny pack
Y - reinforced radiation badge
W - reinforced army jacket (fits)
K - reinforced hand wraps (fits)
n - reinforced armored fingerless gloves (fits)
H - reinforced wrist watch
N - reinforced bandana
o - reinforced eyeglasses
B - reinforced army helmet (fits)
f - reinforced backpack

Inventory:
= - Taurus Pro .38++ (15)
u - .38 FMJ (50)
x - .38 Super (35)

    • strawberry seeds (1)
      U - throwing knife (5)
      P - Spiked Harp of Forgotten Horrors (7)
      w - EMP grenade
      " - C4-Explosive
      V - cat food
      Q - dented improvised picklock [2]
      / - improvised picklock [2]
      ^ - improvised picklock [9]
      j - dog whistle
      T - flashlight (off)
      a - teargas canister
      X - heatpack [8]
      k - lighter (68)
      L - permanent marker (497)
      g - zombie pheromone
      O - pocket knife
      e - stethoscope
      c - biscuit (8)
      h - sm. cardboard box of cookies (2)
      M - sm. cardboard box of cookies (4)
      ( - strawberries [4]
      s - 2.5L canteen of clean water (8)
      y - hip flask of whiskey (6)
      q - Adderall (6)
      t - antibiotics (9)
    • aspirin (4)
      v - bandages (35)
      [ - caffeine pills (35)
      ! - cigarettes (1)
      ) - plastic bottle of disinfectant (2)
      p - chewing gum (8)
      z - methamphetamine (4)
      _ - Ambien (10)
      A - water purification tablets (13)
      C - hemostatic powder (18)
      D - tramadol (3)
      E - vitamins (18)
      F - binoculars
      G - electrohack
      R - military ID card [6]
      I - science ID card [25]
      S - USB drive with misc software [2]

Lifetime Stats
Distance Walked: 53256 Squares
Damage Taken: 572 Damage
Damage Healed: 648 Damage
Headshots: 6

Game History
| Year 1, Spring 1, 8:00 AM | evac shelter | Dominic Young began their journey into the Cataclysm.
| Year 1, Spring 1, 1:52 PM | nothing | Received a deep bite wound.
| Year 1, Spring 1, 3:17 PM | nothing | Recoverd from a bite wound.
| Year 1, Spring 2, 4:49 PM | field | Caught by a beartrap.
| Year 1, Spring 2, 5:49 PM | forest | Threw up.
| Year 1, Spring 2, 9:37 PM | forest | Threw up.
| Year 1, Spring 3, 10:53 AM | road | Stepped on a land mine.
| Year 1, Spring 3, 10:53 AM | road | Worn army jacket (fits) was completely destroyed.
| Year 1, Spring 4, 8:21 PM | road | Threw up.
| Year 1, Spring 4, 9:34 PM | road | Threw up.
| Year 1, Spring 5, 7:55 PM | farm | Threw up.
| Year 1, Spring 5, 8:24 PM | farm | Threw up.
| Year 1, Spring 5, 8:28 PM | farm | Threw up.
| Year 1, Spring 5, 8:32 PM | farm | Threw up.
| Year 1, Spring 5, 8:40 PM | farm | Threw up.
| Year 1, Spring 5, 8:45 PM | farm | Threw up.
| Year 1, Spring 5, 11:51 PM | farm | Became addicted to sleeping pills.
| Year 1, Spring 6, 2:16 PM | farm | Became addicted to nicotine.
| Year 1, Spring 6, 2:52 PM | farm | Threw up.
| Year 1, Spring 6, 3:17 PM | nothing | Threw up.
| Year 1, Spring 6, 8:56 PM | house | Received a deep bite wound.
| Year 1, Spring 6, 9:31 PM | house | Recoverd from a bite wound.
| Year 1, Spring 10, 4:45 PM | road | Triggered a crossbow trap.
| Year 1, Spring 10, 4:45 PM | road | Caught by a beartrap.
| Year 1, Spring 10, 4:48 PM | road | Caught by a beartrap.
| Year 1, Spring 10, 5:37 PM | field | Triggered a crossbow trap.
| Year 1, Spring 10, 5:38 PM | field | Caught by a beartrap.
| Year 1, Spring 10, 5:38 PM | field | Triggered a crossbow trap.
| Year 1, Spring 10, 5:38 PM | field | Triggered a crossbow trap.
| Year 1, Spring 12, 3:50 PM | field | Triggered a crossbow trap.
| Year 1, Spring 16, 1:37 PM | field | Triggered a crossbow trap.
| Year 1, Spring 16, 1:37 PM | field | Triggered a crossbow trap.
| Year 1, Spring 16, 1:38 PM | field | Triggered a crossbow trap.
| Year 1, Spring 16, 1:38 PM | field | Triggered a crossbow trap.
| Year 1, Spring 16, 1:40 PM | field | Caught by a beartrap.
| Year 1, Spring 16, 4:53 PM | field | Stepped on a land mine.
| Year 1, Spring 16, 5:06 PM | field | Worn trenchcoat (fits) was completely destroyed.
| Year 1, Spring 16, 5:07 PM | field | Stepped on a land mine.
| Year 1, Spring 16, 5:28 PM | field | Stepped on a land mine.
| Year 1, Spring 16, 6:52 PM | field | Stepped on a land mine.
| Year 1, Spring 16, 7:06 PM | field | Worn cargo pants was completely destroyed.
| Year 1, Spring 21, 9:06 AM | field | Stepped on a land mine.
| Year 1, Spring 21, 8:01 PM | science lab | Stepped into a dissector.
| Year 1, Spring 21, 8:12 PM | science lab | Became addicted to nicotine.
| Year 1, Spring 21, 8:35 PM | science lab | Stepped into thick goo.
| Year 1, Spring 23, 7:59 AM | farm | Consumed mutagen.
| Year 1, Spring 25, 3:34 PM | nothing | Consumed mutagen.
| Year 1, Spring 26, 6:00 AM | farm | Caught the flu.
| Year 1, Spring 26, 10:23 AM | farm | Threw up.
| Year 1, Spring 26, 1:48 PM | farm | Threw up.
| Year 1, Spring 26, 2:13 PM | farm | Threw up.
| Year 1, Spring 27, 1:31 AM | farm | Threw up.
| Year 1, Spring 27, 4:11 AM | farm | Threw up.
| Year 1, Spring 27, 7:01 PM | farm | Threw up.
| Year 1, Spring 27, 10:59 PM | farm | Threw up.
| Year 1, Spring 28, 8:06 AM | farm | Threw up.
| Year 1, Spring 29, 3:11 PM | farm | Threw up.
| Year 1, Spring 31, 1:51 PM | field | Became addicted to amphetamine.
| Year 1, Spring 35, 10:31 AM | farm | Reached skill level 4 in first aid.
| Year 1, Spring 35, 5:57 PM | science lab | Triggered a teleport trap.
| Year 1, Spring 36, 4:28 PM | field | Caught by a beartrap.
| Year 1, Spring 36, 5:35 PM | mine entrance | Set off an alarm.
| Year 1, Spring 36, 5:35 PM | mine entrance | Set off an alarm.
| Year 1, Spring 36, 5:35 PM | mine entrance | Set off an alarm.
| Year 1, Spring 36, 8:30 PM | mine | Activated the Spiked Harp of Forgotten Horrors.
| Year 1, Spring 38, 10:44 PM | science lab | Stepped into thick goo.
| Year 1, Spring 40, 6:51 AM | farm | Became addicted to sleeping pills.
| Year 1, Spring 47, 4:44 PM | road | Worn army jacket (fits) was completely destroyed.
| Year 1, Spring 51, 5:01 AM | nothing | Worn jeans (fits) was completely destroyed.
| Year 1, Spring 52, 5:20 PM | farm |
| Year 1, Spring 52, 5:20 PM | farm |
| Year 1, Spring 52, 7:40 PM | farm |
| Year 1, Spring 52, 7:40 PM | nothing |
| Year 1, Spring 52, 7:46 PM | farm |
| Year 1, Spring 52, 7:46 PM | nothing |
| Year 1, Spring 55, 7:18 AM | nothing | Installed bionic: Power Storage.
| Year 1, Spring 55, 7:19 AM | nothing | Installed bionic: Fingerpick.
| Year 1, Spring 55, 8:38 AM | nothing | Consumed mutagen.
| Year 1, Spring 55, 8:38 AM | nothing | Gained the mutation ‘Pale Skin’.
| Year 1, Spring 55, 8:38 AM | nothing | Consumed mutagen.
| Year 1, Spring 55, 8:38 AM | nothing | ‘Pale Skin’ mutation turned into ‘Albino’
| Year 1, Spring 55, 8:38 AM | nothing | Gained the mutation ‘Head Bumps’.
| Year 1, Spring 55, 8:38 AM | nothing | Gained the mutation ‘Hissing Voice’.
| Year 1, Spring 55, 8:38 AM | nothing | Consumed mutagen.
| Year 1, Spring 55, 8:38 AM | nothing | Gained the mutation ‘High Thirst’.
| Year 1, Spring 55, 8:38 AM | nothing | ‘Ugly’ trait turned into ‘Pretty’
| Year 1, Spring 55, 8:39 AM | nothing | Consumed mutagen.
| Year 1, Spring 55, 8:39 AM | nothing | Gained the mutation ‘Rough Skin’.
| Year 1, Spring 55, 8:39 AM | nothing | Gained the mutation ‘Web Walker’.
| Year 1, Spring 57, 3:55 AM | field | Became addicted to sleeping pills.
| Year 1, Spring 57, 5:56 AM | field | Worn flame-resistant suit (fits) was completely destroyed.
| Year 1, Spring 57, 7:59 AM | farm | Installed bionic: Transition lenses.
| Year 1, Spring 57, 8:00 AM | nothing | Injected mutagen.
| Year 1, Spring 57, 8:00 AM | nothing | Gained the mutation ‘Disease Resistant’.
| Year 1, Spring 57, 8:00 AM | nothing | Gained the mutation ‘Ponderous’.
| Year 1, Spring 57, 8:00 AM | nothing | Injected mutagen.
| Year 1, Spring 57, 8:01 AM | nothing | Consumed mutagen.
| Year 1, Spring 57, 8:51 AM | nothing | Consumed mutagen.
| Year 1, Spring 57, 8:51 AM | nothing | Gained the mutation ‘Snout’.
| Year 1, Spring 57, 8:51 AM | nothing | Consumed mutagen.
| Year 1, Spring 57, 8:51 AM | nothing | ‘Ugly’ mutation turned into ‘Deformed’
| Year 1, Spring 57, 8:51 AM | nothing | ‘Head Bumps’ mutation turned into ‘Horns’
| Year 1, Spring 57, 8:51 AM | nothing | Gained the mutation ‘’.
| Year 1, Spring 57, 8:52 AM | nothing | Consumed purifier.
| Year 1, Spring 57, 8:52 AM | nothing | Consumed purifier.
| Year 1, Spring 57, 9:39 AM | nothing | Consumed mutagen.
| Year 1, Spring 57, 9:39 AM | nothing | Gained the mutation ‘Slit Nostrils’.
| Year 1, Spring 57, 9:40 AM | nothing | Consumed purifier.
| Year 1, Spring 59, 8:40 AM | road | Received a deep bite wound.
| Year 1, Spring 59, 9:16 AM | road | Recoverd from a bite wound.
| Year 1, Spring 64, 7:39 PM | nothing | Consumed mutagen.
| Year 1, Spring 64, 7:39 PM | nothing | Gained the mutation ‘Light Sensitive’.
| Year 1, Spring 64, 7:40 PM | nothing | Consumed purifier.
| Year 1, Spring 65, 1:15 PM | farm | Threw up.
| Year 1, Spring 67, 2:06 PM | farm | Installed bionic: Power Storage.
| Year 1, Spring 67, 2:06 PM | farm | Failed to install bionic: Power Storage.
| Year 1, Autumn 16, 8:32 AM | farm | Reached skill level 4 in cutting weapons.
| Year 1, Autumn 20, 3:30 PM | farm | Caught the flu.
| Year 1, Autumn 20, 5:32 PM | farm | Threw up.
| Year 1, Autumn 21, 2:48 AM | farm | Threw up.
| Year 1, Autumn 21, 9:24 AM | farm | Threw up.
| Year 1, Autumn 21, 8:59 PM | farm | Threw up.
| Year 1, Autumn 21, 10:17 PM | farm | Threw up.
| Year 1, Autumn 22, 10:21 AM | farm | Threw up.
| Year 1, Autumn 22, 8:33 PM | farm | Threw up.
| Year 1, Autumn 23, 4:50 PM | farm | Threw up.
| Year 1, Autumn 23, 6:01 PM | farm | Threw up.
| Year 1, Autumn 24, 1:08 AM | farm | Failed to install bionic: Repair Nanobots.
| Year 1, Autumn 24, 1:10 AM | farm | Installed bionic: Subdermal Carbon Filament.
| Year 1, Autumn 24, 1:10 AM | farm | Installed bionic: Air Filtration System.
| Year 1, Autumn 24, 1:10 AM | farm | Installed bionic: Internal Storage.
| Year 1, Autumn 24, 1:51 AM | farm | Became addicted to sleeping pills.
| Year 1, Autumn 25, 8:27 PM | ant tunnel | Became addicted to amphetamine.
| Year 1, Autumn 25, 8:40 PM | ant tunnel | Dominic Young was killed.
[/code]

'Course you were high on meth and forgot to use your gun.

Burning ammo doesn’t cook off all at once, it goes a few rounds at a time.
Having said that it just does shrapnel now, no explosion.

[quote=“FunsizeNinja123, post:29, topic:2855”]'Course you were high on meth and forgot to use your gun.[/quote]I’ve said to myself the same thing. I have a gun, why didn’t I use it? Probably because I’m used at fighting silent and use melee 90% in the game.

Oh damn, this was one of my longest living characters.
He was a heroin addict when the apocalypse begun, but he managed to survive and prosper … until…

[spoiler]Cataclysm - Dark Days Ahead version 0.9 memorial file

In memory of: Hunter Smith
"Aw… Do not try out your brand new NX-17 charge rifle indoors."

He was a male Junkie when the apocalypse began.
He died on Autumn of year 1, day 2, at 12:04 PM.
He was killed in a farm.

Cash on hand: $0

Final HP:
Head: 0/84
Torso: 0/84
L Arm: 0/84
R Arm: 0/84
L Leg: 0/84
R Leg: 0/84

Final Stats:
Str 0 Dex 0 Int 0 Per 0
Base Stats:
Str 8 Dex 6 Int 6 Per 6

Final Messages:
12:04 PM Your shredded cargo pants (fits) is ripped!
12:04 PM Your dented kevlar vest (fits) is ripped!
12:04 PM You’re caught in the explosion!
12:04 PM Your long-sleeved shirt (fits) is completely destroyed!
12:04 PM Your trenchcoat (fits) is completely destroyed!
12:04 PM Your torn cargo pants (fits) is ripped!
12:04 PM Your shredded long-sleeved shirt (fits) is ripped!
12:04 PM Your marked kevlar vest (fits) is ripped!
12:04 PM Your shredded trenchcoat (fits) is ripped!
12:04 PM You’re caught in the explosion!
12:04 PM Your torn long-sleeved shirt (fits) is ripped!
12:04 PM Your torn trenchcoat (fits) is ripped!
12:04 PM Your ripped long-sleeved shirt (fits) is ripped!
12:04 PM Your ripped trenchcoat (fits) is ripped!
12:04 PM Your ripped cargo pants (fits) is ripped!
12:04 PM Your cargo pants (fits) is ripped!
12:04 PM Your long-sleeved shirt (fits) is ripped!
12:04 PM Your kevlar vest (fits) is ripped!
12:04 PM Your trenchcoat (fits) is ripped!
12:04 PM You’re caught in the explosion!

Kills:
a - giant ant x2
a - ant larva x1
a - soldier ant x13
B - bear x1
r - black rat x7
@ - blank body x1
a - giant centipede x1
C - cougar x9
d - coyote x8
d - coyote x6
. - deer mouse x1
d - dog x6
. - dragonfly x3
y - giant dragonfly x1
e - flaming eye x1
M - giant frog x1
y - giant crayfish x1
k - kreck x1
e - manhack x3
& - mi-go x1
. - mosquito x4
r - raccoon x2
r - sewer rat x14
. - slug x1
. - jumping spider x1
s - giant jumping spider x2
s - giant web spider x3
s - giant wolf spider x8
o - spore cloud x1
r - squirrel x1
r - squirrel x1
F - triffid x3
F - triffid queen x1
1 - triffid sprout x1
2 - turret x7
V - vine beast x1
m - weasel x1
d - wolf x12
B - zombear x8
Z - zombie x74
z - zombie child x7
d - zombie dog x1
Z - grabber zombie x1
Z - zombie scientist x8
Z - shrieker zombie x3
Z - zombie soldier x4
Z - spitter zombie x1
Z - swimmer zombie x1
Total kills: 240

Skills:
bartering: 2 (0%)
computers: 0 (99%)
construction: 0 (79%)
cooking: 8 (34%)
driving: 3 (17%)
electronics: 1 (96%)
fabrication: 6 (51%)
first aid: 2 (21%)
mechanics: 5 (27%)
speaking: 2 (99%)
survival: 3 (12%)
swimming: 2 (97%)
tailoring: 3 (34%)
trapping: 0 (0%)
archery: 1 (61%)
bashing weapons: 4 (57%)
cutting weapons: 0 (0%)
dodging: 7 (17%)
marksmanship: 4 (76%)
launchers: 0 (99%)
melee: 5 (0%)
piercing weapons: 0 (7%)
throwing: 2 (27%)
unarmed combat: 0 (66%)
handguns: 3 (42%)
rifles: 3 (21%)
shotguns: 0 (28%)
submachine guns: 1 (0%)

Traits:
Canine Ears
Fast Reader
Heavy Sleeper
Fast Metabolism
Light Step
Lightweight
Near-Sighted
High Night Vision
Padded Feet
Screamer
Truth Teller

Ongoing Effects:
Deaf
Pain (270)
Bionics:
No bionics were installed.
Power: 0/0

Weapon:
J - NX-17 charge rifle

Equipment:
D - socks (fits)
y - eyeglasses
R - steeltoed boots (fits)
r - leather armor gauntlets (fits)
M - drop leg pouches
K - holster
c - cowboy hat (fits)
L - filter mask
Q - scarred kevlar vest (fits)
i - backpack
a - tattered cargo pants (fits)

Inventory:
} - RM99 revolver++ (5)
f - .45 FMJ (25)
t - 8x40mm caseless (137)
H - 9mm (50)
h - 9mm casing (100)
n - batteries (600)
/ - hatchet
G - advanced UPS (on) (2403)
d - flashlight (off) (19)
e - hammer
B - kevlar plate [3]
g - lighter (59)
o - PDA (88)
q - marked picklock kit
S - picklock kit
s - glass pipe
k - pocket knife
p - rag
j - screwdriver
b - sewing kit (43)
X - cooked oatmeal (fresh) (hot) [2]
F - plastic bottle of clean water [9] (2)
x - aspirin (5)
z - caffeine pills (4)
I - Dayquil (9)
u - iodine tablets (7)
v - poppy painkillers (14)
N - vitamins (29)
A - cannabis (11)
C - western novel (18)
O - binoculars
P - plastic bottle [7]
E - military ID card [5]

Lifetime Stats
Distance Walked: 928 Squares
Damage Taken: 182 Damage
Damage Healed: 0 Damage
Headshots: 0

Game History
| Year 1, Spring 1, 7:00 AM | evac shelter | Hunter Smith began their journey into the Cataclysm.
| Year 1, Spring 2, 3:30 PM | evac shelter | Threw up.
| Year 1, Spring 2, 4:52 PM | house | Became addicted to alcohol.
| Year 1, Spring 5, 2:10 PM | road | Consumed mutagen.
| Year 1, Spring 5, 2:10 PM | road | Gained the mutation ‘Near-Sighted’.
| Year 1, Spring 5, 2:10 PM | road | Gained the mutation ‘Night Vision’.
| Year 1, Spring 5, 2:10 PM | road | Gained the mutation ‘Carnivore’.
| Year 1, Spring 5, 2:23 PM | road | Became addicted to opiates.
| Year 1, Spring 5, 4:09 PM | science lab | Consumed mutagen.
| Year 1, Spring 5, 4:09 PM | science lab | Gained the mutation ‘Strong’.
| Year 1, Spring 5, 4:09 PM | science lab | Gained the mutation ‘Smelly’.
| Year 1, Spring 7, 4:44 PM | hazardous waste sarcophagus | Set off an alarm.
| Year 1, Spring 7, 5:00 PM | hazardous waste sarcophagus | Threw up.
| Year 1, Spring 7, 7:00 PM | road | Gained the mutation ‘Shouter’.
| Year 1, Spring 10, 10:12 AM | science lab | Consumed mutagen.
| Year 1, Spring 10, 10:12 AM | science lab | Gained the mutation ‘Padded Feet’.
| Year 1, Spring 10, 10:12 AM | science lab | ‘Shouter’ mutation turned into ‘Screamer’
| Year 1, Spring 10, 10:12 AM | science lab | ‘Screamer’ mutation turned into ‘Howler’
| Year 1, Spring 11, 9:27 AM | science lab | Consumed mutagen.
| Year 1, Spring 11, 9:27 AM | science lab | ‘Night Vision’ mutation turned into ‘High Night Vision’
| Year 1, Spring 11, 9:27 AM | science lab | Gained the mutation ‘Canine Ears’.
| Year 1, Spring 11, 9:27 AM | science lab | Gained the mutation ‘Fast Metabolism’.
| Year 1, Spring 12, 1:13 PM | road | Became addicted to nicotine.
| Year 1, Spring 13, 12:41 PM | farm | Reached skill level 4 in fabrication.
| Year 1, Summer 4, 12:16 PM | house | Received a deep bite wound.
| Year 1, Summer 4, 2:01 PM | farm | Recoverd from a bite wound.
| Year 1, Summer 6, 11:10 PM | farm | Became addicted to alcohol.
| Year 1, Summer 8, 12:53 PM | farm | Became addicted to opiates.
| Year 1, Summer 9, 11:04 AM | field | Spontaneous teleport.
| Year 1, Summer 9, 12:42 PM | field | Became addicted to amphetamine.
| Year 1, Summer 9, 4:49 PM | farm | Threw up.
| Year 1, Summer 10, 3:58 PM | science lab | Consumed purifier.
| Year 1, Summer 10, 3:58 PM | science lab | Cured the fungal infection.
| Year 1, Summer 13, 5:53 PM | farm | Cured the fungal infection.
| Year 1, Summer 13, 9:47 PM | farm | Became addicted to alcohol.
| Year 1, Summer 14, 1:40 PM | farm field | Became addicted to opiates.
| Year 1, Autumn 2, 12:03 PM | farm | Accidental discharge of NX-17 charge rifle.
| Year 1, Autumn 2, 12:04 PM | farm | Worn trenchcoat (fits) was completely destroyed.
| Year 1, Autumn 2, 12:04 PM | farm | Worn long-sleeved shirt (fits) was completely destroyed.
| Year 1, Autumn 2, 12:04 PM | farm | Hunter Smith was killed.[/spoiler]