hmmm with advanced zombie taxidermy you gain the ability to modify what fashion of butchering you do.
Silent corpse - Zombies windpipe has been torn apart, rendering it unable to alert fellow zombies or make more sound than it takes to stumble. Of coarse tied to a post would limit the corpse to attacking passing entities.
Zlave corpse - This body has had all the teeth and fingernails removed! If it was still walking around it wouldn’t be able to do much damage, but would probably make some noise.
Silent zlave corpse - Someone has torn the entire jaw and throat off this body as well as the fingernails… even if this corpse was still walking around it probably wouldn’t be much of a threat. Almost makes you want to box…
maybe later in taxidermy you can even start adding bits…
Siren corpse - This corpse has had a whistle/trumpet surgically attached to its face! If it was still walking around it would certainly make a lot of noise, especially if it saw something munchy.
Blade corpse - this body has giant blades surgically attached to its forearms! How terrible. Well at least its only a body.
quick release - this clip can hold a decent amount of weight, but has an ez pull release, attaching a long string would allow this to be operated at a distance
^^^^ I imagine the above being used to hold a chained blade zlave, allowing you to have a manually released attack…blade corpse dog thing… OH and if you make it so you can dress the corpses you could even armor it! MWAHAHAHA cannon fodder/ attack zoms on demand! you could chain them all up in a small enclosure with no vision, then when you run into a trouble area, release them all and have them follow you to the chicken walker, or other obnoxious mutual enemy. Then re-chain when they are dead and you have shoot the chicken wakler to death while it dealt with zoms. SOOO many possibilities. Im not even slowing down… but Ima not make a 5 page report on possibilities of zlaves, and just end this here.