If you put it into this format it’ll be a lot easier and more likely to get put in. I’ve provided the zombie master data as a template, go nuts 
,{
“type” : “MONSTER”,
“id” : “mon_zombie_master”,
“name”: “zombie master”,
“species”:“ZOMBIE”,
“default_faction”:“zombie”,
“symbol”:“Z”,
“color”:“pink_red”,
“size”:“MEDIUM”,
“material”:“flesh”,
“diff”:16,
“aggression”:5,
“morale”:100,
“speed”:90,
“melee_skill”:5,
“melee_dice”:2,
“melee_dice_sides”:6,
“melee_cut”:0,
“dodge”:4,
“armor_bash”:2,
“armor_cut”:2,
“vision_day”:50,
“vision_night”:5,
“death_drops”: “default_zombie_death_drops”,
“hp”:180,
“death_function”:[“NORMAL”],
“special_attacks”:[[“UPGRADE”, 10]],
“description”:“Once human, its features have tightened, its lips pulled back into an unnatural grin, revealing rows of blackened teeth beneath its large, piercing eyes. It stands tall and its movements are fluid and tightly controlled. A feeling of danger permeates the air around it, and the light that falls on it seems somehow harsher and more glaring.”,
“flags”:[“SEES”, “HEARS”, “SMELLS”, “WARM”, “BASHES”, “POISON”, “NO_BREATHE”, “REVIVES”, “BONES”],
“anger_triggers”:[“HURT”, “PLAYER_CLOSE”, “PLAYER_WEAK”]
}