The plan is to get “Your Faction” setup as a functional entity by July 3rd… so a full month.
To get your faction running you are going to have to setup an outpost to work out of. It won’t be too painful. You’ll pass available companions through missions to gather the necessary supplies and build the structure itself. The majority of the framework is already laid in some form or another so I’ve got the basic mechanics covered.
What I need is for anyone interested in getting their base used as the standard “Your Followers” outpost, submit a screenshot or picture of it by the 12th to have it included in a poll where a simple majority will pick what we’ll go with. I’d suggest labeling your picture to clarify.
-The central hub should be a single 24x24 world map tile but you can expand into the fields around (for a max of 3x3).
-The walls should be mostly log, wood plank, palisade, or normal house walls since wood is the easiest resource to come by.
-At least 8 beds of some sort.
-There should be at least 12 furniture storage pieces (racks, crates, etc.) for your followers to auto-sort junk you drop on the floor.
at least one for each group of items:
ammo
armor
artifact
bionics
books
corpses
drinks
food
guns
gunmods
seeds
-In addition you should have some sort of drop off point for food for the faction, items to sell to fill the factions coffers, and loot/goods produced by your followers/holdings. Three open crates in a row is fine.
-I’d suggest only having the most basic equipment you need, think of it like your citadel. Farms, auto-shops, blacksmith huts, and chemical labs are interesting enough to have your faction build them on their own world map squares.
-The larger/more complex the building is, the longer it will take your followers to build.
-Having it look run-down adds charm, min-maxing destroys the atmosphere.
If your base doesn’t meet all of these, don’t worry… I can try and make it work. I’ll include my entry in a few days but I wanted to post this so everyone has a bit more time.