Hi, I found a couple of issues that perhaps are fixed already but not released. Can I somehow ‘fix’ them locally for now until the patches are out?
- Fully butchered Moose/bear/deer drop very low meat. I get around 30-40 chunks of meat from them. I get over 100 for an ant. A (cow) calf also drops around 30-40 meat. Should also get much more chunks of fat, like 2x/3x the amount.
- The game sometimes interprets left/right/up/down arrow keys as diagonal keys. Eg. I have a cart (vehicle) to my left, I go to grab it and it says it’s not there (the game thinks that I entered diagonal key 7 or 1). After several attempts I eventually grab it. You can see this issue more when you try to drop something. Drop something to the right, you’ll drop the item to the upper-right or lower-right. This is annoying because many times I went to grab my cart but I grab a locker (full of things) in the corner and time automatically fast-forwards.
- Sleeping NPCs do not wake up when attacked.
- NPCs sleep at an inappropriate time. There was a horde of 20+ zombies chasing us, I lead my group of NPCs away from them. One of them suddenly goes to sleep and dies due to issue #3.
- Teleporting NPCs. I suddenly get an error message saying NPC is already there. Then they start teleporting when I run around. Workaround is to save/exit the game.
- Disappearing NPCs. NPCs are happy and have food/water on them. Suddenly one of them disappears and I never see them again. His name shows up in the ‘crew’ list in my car though. I checked z levels and he’s not there.
- NPCs sometimes reset for no reason. I gave my NPC food/water/duffel bag. One morning I wake up and check on my NPC. He reset for some reason and has his original items like an dynamite, fingerless gloves, lighter, etc. He still wears the same armor and has the same weapon I gave him though.
- Please increase how much weight NPCs can carry. 30-50 lbs is very little.
- Previously, NPCs helped you chop down trees when executed from the construction menu. Now when you ‘activate’ an axe to chop down a tree, they no longer help you. I tried given them axes as well but that didn’t do anything.
- My 70000+lb vehicle stops dead in it’s tracks when trying to run over a flower when going at 15km/h.
- Does a chainsaw have any advantage over an axe? I appear to get tired the same amount.
- A fully butchered spider drops chunks of fat while a full butchered coyote doesn’t drop it.
- Not sure but it’s a there No-attack list for NPCs/Turrets? My cows produce a calf. Seconds later my turrent obliterates it…poor thing never stood a chance in this cruel cruel world.
- Calves do not accept fodder. I fixed this locally and after being fed with fodder they behave the same as cows except they don’t give milk.
- Calves have a tough time going up stairs. Going down stairs is fine but it’s very difficult for them to follow you up the stairs.
Thanks.
Build 8087
Mod List.
[
“dda”,
“Medieval_Stuff”,
“More_Survival_Tools”,
“nw_pack”,
“Experimental-Z-Level”,
“boats”,
“blazemod”,
“Tanks”,
“No_Fungi”,
“filthy_morale”,
“StatsThroughSkills”,
“manualbionicinstall”,
“makeshift”,
“modular_turrets”,
“Mining_Mod”,
“alt_map_key”
]