Right now, with (e)xamine you can do, among other things: “open” and take stuff from containers, use computers and card readers, disarm traps (or tents or roll mats…), forage wild vegetables (or strawberries, or poppy flowers…), climb fences, etc, etc, etc.
It has a bazillion of uses based on context, and only one of them is actually to “examine” things.
Renaming (e)xamine to “int(e)ract” would probably solve this confusion. Another option would be to remove the interaction with objects from (e)xamine and give that functionality to the (a)ctivate key, expanding its scope beyond inventory items, so it can be used with world objects too.
One of the latest examples of the ambiguity of that key description can be read here.