Slime Springs Spawning Mechanics

I love the ability to make these but its kind of annoying how it happens instead of reaching full/satiated. What do you think about still getting a warning message about this with a Y/N option that lets you know that when you overeat you will spawn a slime spring? Or maybe just getting rid of this function, and maing this only done by activation on the mutation screen? I think this would making managing hunger and thirst a lot easier for my fellow slime mutants.