Put me down as another one who thinks this is a terrible idea.
As multiple other people have pointed out, everything is scaled down, and THATāS GOOD. āRealismā would be thousands of houses, taking weeks to do a halfway decent check of each house in a single housing division by yourself, spending an entire day walking across a single decent-sized city, spending several days walking from one city to another, etc.
Follow that up with āadjust the interface to let you just deal with the interesting parts.ā Hint: Thatās what we already had, thatās youāre taking OUT.
And this is for farming and animal husbandry? OK, letās talk about that and ārealismā. Realism: farming without modern equipment, supplies, and KNOWLEDGE is a full-time job. Animal husbandry isnāt that far behind. If you want realism, those parts are just going to be, essentially, DROPPED, or handled primarily by NPCs who donāt go out āadventuringā with you.
Iām OK with that, for entirely ārealismā reasons. But messing up the rest of the game balance in the name of ārealismā for something that doesnāt belong in the game for realism reasons has nothing good to be said about it, and plenty that isnāt good.
All of that said, youāre the one putting in the work, so if you want to take out the parts you say youāre trying to put in to get ārealismā that is the opposite of realistic, thatās your prerogative⦠and Iāll either never update again or work around it, because, while Iām a darn good programmer, thatās my JOB, and I donāt want to do it anymore after spending 50ish hours a week on it already.