The 91 days season length announce on the github.
Robik started a discussion about this change on the github.
We asked some questions about the change and Kevin answered them.
Not interesting anymore but here is my original posts, just because there was reactions to them:
Original questions
(I got answers to them here)
Maybe i missed a discussion about it, but this change confuse me. What is the benefits of this change?
Also i would like to ask some questions:
Will be the in-game times change? Will be the crafting times longer, possibly days long? Breeding and evolution times will be change to less? What about the experiences and the learning time?
This change worrying me, i feel the 14 days long seasons was good for several reasons. The world felt more bigger because of it, becoming a veteran survivor and the zombie evolution took seasons. 1 game day was like 1 RL week, so everything (crafting/learning/leveling etc.) was fast.
I think i will not feel the difference between spring 30. and spring 60. days, because nothing will change, except the feeling that i will be a god within half year. I feel it as a step back.
Edited original post
I don’t want to copy-paste so here is my opinion about this change.