CataclysmSDL/Tiles just instantly craps out on me. I click to start it up and it displays it for about a second, then closes out.
Will add the bug message soon. Until then, anyone know how to fix this or is having a similar problem?
It has something to do with SDL2 lib. Probably because newest SDL2 uses something not supported by <=XP. Seems like XP uses different system of drawing.
Go to the config folder that was created the first time you tried to run the game and set software rendering to true.
Software rendering should probably be true by default. People can set it back to false when they want to bring their graphics card into the picture and make those ASCII symbols and simple tiles look… uh… exactly the same.
Having a similar problem, except on Windows 7 64 bit. Changing software render to true does nothing, and from what I can tell, the debug log is empty. It simply hangs and pops up with a message that it’s stopped working. Tested with both the stable and one of the experimental builds. Can still run 0.A tiles just fine, as well as 0.B Curses, but 0.B tiles simply doesn’t work.