I’m just about to dive into this game for the first time, and I’m really excited about it, but from what I can tell, there’s no way to beat the game or “win”. I’m not into sandbox type games, so when I play them, I always try to set a difficult goal for myself. If I achieve it, I win.
I don’t believe there is a score given to you when you die (if there is, please correct me). So my next thought was to “score” myself on how many days I could survive. This works well in games like Don’t Starve, because surviving is so difficult, and there’s really no end to the difficulties. You survived to day 50? You’ll most likely die tomorrow. You survived to day 500? You’ll most likely die tomorrow. You survived to day 2000? You’ll most likely die tomorrow. The amount of days survived in Don’t Starve is a pretty good way of keeping score because it’s always a challenge to survive, no matter how long you’ve already done so.
I’ve read a few things about CDDA that indicate that it’s not the same with this game. Surviving the first few weeks (or maybe even months) is hard, of course, but if you manage to get to a certain point (and I don’t know if that’s day 60 or 600) and your base is stocked, and your skills are up, you can pretty much survive indefinitely, spending your days holed up in your base and going out hunting every once in a while. Is this true?
If it is true, I have two main questions: (1) About how many days does it take to get to that point? Is it about 60? Or 600? Somewhere in between? If it’s something like day 600, and even skilled players can struggle to make it that long, then I think I’m all set. My goal will just be to try to survive as long as possible. But if it’s around day 30, and most skilled players can do that without too much of a problem, I’ll need something further…
(2) What are some goals that I could set for myself that would push me forward? Something that is do-able, but would be difficult even for a skilled player. Maybe there is a large military base that always spawns somewhere, and there is a fortified vault 3 levels beneath it, and I could say I’ve won if I get inside it? Or maybe there is a boss that spawns on day 200 that’s very difficult to kill, and I could say I’ve won if I defeat him? Once I get skilled at the game, if it’s pretty easy to get to the point where I’m self-sufficient and only in danger if I take risks, what are some good end-game goals that I could try to achieve that would serve as good “I win” milestones?
I’m looking for a very difficult but defiantly achievable goal to work towards with each character. Whether that is “survive to day 200” or “kill ZombieMaster9000” or “infiltrate the base and acquire the blueprints for the golden sniper rifle”, I don’t really care, I just need something.
Is there anything?
Thank you all in advance for any ideas or info you can provide!