Here it seems the (blob) is this games version of A zombie virus. But it doesn’t seem to actually give the player a drive, a mystery, a motivation, or an atmosphere. And I can already predict one of the replies is gonna say something like “the goal of this game is just to survive”, I would disagree, the goal of the game is survive, collect items, become proficient, learn new stuff, and beat that one monster that you really hate. But once you beat those goals. what’s the goal?
that’s when the goal becomes to ‘survive’. But I see potential in the blob. I think it give the player another goal. And as I once read in another post. Its easier to implement new stuff, then it is to fix old stuff.
Currently it has no use other than lore wise (and slimes) (and ima be honest, I’m kinda impressed how the lore pulled together and came up with the ‘blob is in our groundwater’. it legit is some actual logical, and interesting lore right there)
I’ve also seen somewhere, that there might be plans to actually add the blob as a main goal, to try and revert earth to pre-cataclysm. but if I remember, that got shot down because devs didn’t actually feel like actually implementing.
But what if the blob (or any other of the big three factions) had a not even main goal. but a large goal/step that would help with beating the blob.
Ik that would be a lot of work. but here’s some examples (now don’t take this as me saying this is how the game should be)
For the blob. I know there’s already a questline with the refugee center doctor about finding the real cause. but it just cuts off. I really would love seeing that questline completed/worked on. because I found it enjoyable and unique
For The Mycus. what if there was a bigger location. with stronger enemies. that couldn’t just be beaten with a flamethrower or fungicide. because currently the Mycus is a cool idea, but really doesn’t have any substantial implementation past mutations
For the Trifflids. what if there was a communication center, or something important to the Trifflids that you could either try and destroy or try and communicate. Because currently the Trifflids are big fat dead end, considering they are one of the main factions.
Here’s just some ideas. You’ll notice how I wasn’t actually saying how the game should be, but rather offering suggestions and non-specific ideas.