Something I’ve noticed in experimental… when shooting in a lab, the overhead lights often intercept the bullet and break. However, when I aim directly at the light fixture, I never hit it. I’m pretty sure the opposite was the case in 0.E: you could shoot the light directly but it would never stop a flying bullet aimed at something else. If these are meant to represent recessed or ceiling-mounted lights, this makes more sense.
Also, are the utility lights found in microlabs truly indestructible? What’s the deal with that?
I have 12 rifles and marksmanship skills, firing precise shots with an accurized rifle. Still happens almost every time I shoot past an overhead light. No, it’s not a miss. This also does not ever happen to furniture such as tables which hinder movement.
I just checked and can confirm that on 0.E, I spawned in and shot several zombie dogs while standing behind an overhead light, and the light was unbroken.
Checking a recent experimental I already had compiled, the light broke the first time I shot past it at a zombie dog. The behavior has definitely changed, so yeah, it’s a bug. You should file a report.
yes, you can ‘accidentally’ shoot a light out when targeting an enemy. In testing just now with build 11352 It took me about 20 tries to ‘accidentally’ do this while Precise targeting a zombie with a light directly between us.
You can also purposely destroy a light by specifically targeting it with guns or with thrown items (which i also tested a month or so ago). With zero skill, an M4A1, and 8 space distance it took me 3-5 Precise shots to kill it on average.
Here’s a screengrab. I managed to shoot the zombie on the third attempt, but the first two were intercepted by lights. In practice my experience has been that shooting past a light is very likely to be intercepted. It’s a real annoyance, especially while trying to snipe secubots in a finale room which is studded with ceiling lights. The lights never seem to intercept their bullets, though. Oddly I was more successful at shooting the lights directly this try… I might guess that my newly buffed perception might have something to do with that, but who knows.