Honest question time… and more about the creatures than you will probably want to know…
When I was adding these I was a little uncertain of how the community would respond. They were, like the npc mission alludes to, a counter to the ‘raid at night’ live in the woods strategy. As long as you only stick to a small patch of woods then the danger of encountering one is relatively low. It is when you have a new character and are covering large amounts of wooded/swap territory that it becomes an issue. Pretty much it was to curb stomp ‘elves’ who run about with their little bows until they have enough skill to slaughter entire towns of normal zombies.
Jabberwock is the animal/human “flesh golem” but what would you think about encountering Legion which is the pure human “flesh golem”… Jabberwock is sinewy and lean while Legion would be massive and slow. Both have the advantage of multiple ‘heads’ integrated into their body so they have more HP than a typical zombie of comparable size… but Legion would be designed to counter vehicles.
Storyline wise, the flesh golems arise from the mass graves and corpse pits where the biological matter became inseparable and simply fuzed corpses together.
As a hint, the best counter to them is probably running straight into town or a building… they stop to destroy walls and can lose your trail while doing so.
Although it offers a fun challenge, ya’ll don’t really think it is excessive now do you?