I’ve been away from CataDDA for quite a long time, and i have a small issue now. I’m on Linux Mint XFCE 64bits, and i did that according to http://smf.cataclysmdda.com/index.php?topic=3.0 :
Linux
First, open the terminal. On Ubuntu, it is accessible under Applications / Accessories.
Now, let's install the dependencies we'll need. It may ask you to type in your password or Y to confirm. Do it and continue.
This is it. Now to pull the source. You’re likely in your “home” or “root” directory in the terminal. You can use “ls” to list the directories and “cd” to move into them.
Once you are where you want the source to be, type “git clone git://github.com/CleverRaven/Cataclysm-DDA.git”. This’ll make a directory called Cataclysm-DDA and pull the source into it. It might take a while.
Type “cd Cataclysm-DDA” to move into the directory. Now type “make” to compile it. If it fails, try “make clean”.
If it works, try running the game with “./cataclysm”. If that also works, you’re ready to mod.
To update the game, move into the game directory and write “git pull”. Afterwards, type “make clean” (which clears all object files and such) and “make”. There, updated!
I can play the game, but i can’t find the option to play with graphical tileset, only ASCII.
You need to compile with TILES=1, and it requires the SDL libraries to do so.
Honestly if all you want to do is play the game and make small changes you can probably do everything you want just by downloading from either the experimental or stable links on the main page (make sure to get the “graphical” releases).
Depending on how the build progressed, you might have a 32 bit binary, in which case it’s looking for 32 bit libraries, and you r package manager will install 64 bit binaries by default.
Another thing, check your various /lib directory for the exact filename libSDL2_mixer-2.0.so.0
You might have a file with a slightly different version number and just need to make a symlink with the expected name, i.e. “ln -s /lib/libSDL2_mixer-2.0.so /lib/libSDL2_mixer-2.0.so.0”