Having discovered this game a month or two ago I have found it quite enjoyable. I wish to give back to those who have made something that entertains not only me and many others but to also make the game more fun. To that end I have begun a project to create the New Beginnings mod. It currently works with a few bugs on the non sdl windows bleeding edge version. I wanted to get a feel for interest in the mod and if it would be worth working on with the end goal of hopefully getting mainlined. This mod does alter a bit of the core game and below is a summary of how it works currently followed by where I want to take it upon completion.
New Beginnings
This mod changes how the game starts. Due to this each New Beginning alters the difficulty level of the early game. The first changes take place when making a new character.
On the Professions tab you will now notice two columns one for profession one for vehicle. The profession column contains 37 different professions from the easy: Soldier start to the far more difficult Office Worker. These professions determine not only starting equipment but also starting location.
The vehicle spawns a guaranteed vehicle with all parts between yellow and light green and between 10 and 50 percent gas near your starting location. This part is currently very buggy but ironing out the kinks is top priority.
I will post screens when I get a day off am on my smart phone at work right now. If this sounds like a mod you would like please leave suggestions or feedback here. If you would like to help me with code by lookint at what I have and seeing if you can help find bugs or mistakes shoot me a PM. Have a good one have to get back to work.