This mostly was for NPCs. Yes, but that also includes your character.
This kind of goes with how I’ed like to see character creation and multiple characters work.
Rather than picking some random traits, balancing out your points, choose a name, gender, and done… I want something different.
First, gender than name.
Second, your time line. You can play a character as young as 18, around the legal age to work.
You can divide your time, and what you did leading up to the point where you play.
Example: spent youth in scouts, went to school,got a drivers license and a car, college, police academy, and did that until cataclysm, where I went to the Evac center as it happened. I am about 27.
From that, certain skilled and things are given.
Scouts gives survival, first aid (medician) and social skills, school, reading/writing skill, science, physical skill (which I want to go more into), drivers license and car, driving, college, like school, police academy, more driving, negotiation, physical and mental skills, a restraining nonlethal fighting style, shooting, and all that.
But, also being a cop means lacking certain traits that would prevent passing the test, and high enough skills to pass it. Of course this game accomidates it, but just from seeing Rycon play, and Noah lacks driving, brings up the idea of it.
But, also traits thing. And through here we assign traits all people have.
Gender, simple
Skin color (I describe appearence later)
Height (more of a general statement, and this has a slight effect on a few things.)
Hair Color (appearence)
Eye color
Hair style (Bald, risk sunburns without a hat, lacks encumberance, warmth, and appearence will be described later, while the styles have an effect in warmth, encumbernce, appearence, and also allows others to use it against you.)
Facial Hair
Willingness to kill (From so pacifist that you couldn’t kill a gnat, to the so psycopathic that it is an unconrtollable act)
Sight (blind-see in the dark)
ECt.
You see where I’m going with that.
But let’s continue
Favorite color
Favorite flavor(s) (The more you have, the less it effects you, in the moral sense)
Hated color
Hated Flavor(s) (still the same as favorite)
How vain you are (discussed later)
Favorite subject (Like you could enjoy a textbook on the subject)
Alright, now you argue that they are functionless. Let’s add the function.
hair grows, that leads to problems, it’s why there is a military mandated haircut. You cut your hair so you can wear that nice hat, but with hair, it’s warm, yet also shaded, so no sunburn.
Now, now the purpose of skin colors, and hair colors, and all the vanity, and the reason you loving purple has a game play effect.
There are two people, both twins. In every way they’re identical except one, eye color. How do you decide? Well, the one difference. While many say appearence doesn’t matter, it’s was proven otherwise by science. Humanity lost many, and to return, more is needed (for reasons, a Sims-like approach is recommended)
Also, the higher you are in vanity, the more moral benefit you get for looking right and good, but the more your effect by not.
Also, racism does exist, and in most games it would be terrible. In this one, it can be solved with ease.
And if you don’t want to worry about any of it, Just leave it all on the default, random.
This is mostly for NPCs, and I do wish that I could also set the personality of my character when he’s an NPC, who does stuff when i swap to another in the same world. Of course, I will spawn very far from my other half, so interaction is brought down in chance, also play another character does put your original at risk.
Also, the better luck you have biologically, the worse luck you have situationally.
Of course it’s a rough thing, and what not but eh.
Oh almost forgot, facial hair does have a purpose. Like nose hair and ear hair. It’s natures air filter! Also keeps them nice and warm, and shaded.
But I can see why people don’t like it, it is clutter for those who don’t need it. They don’t care about what the world looks like, they’re here for the game or something.