A strange and funny thing called looting
I don’t like going ‘whoopass’ on just about everything there is to be seen in CataDDA.
I mean, it’s already obvious you aren’t supposed to kill each and every Z there is in the game. There are bears doing it for you, and turrets are just perfect for the job. Zombies are clumsy, thrashing cars and pretty glass panels.
We should not be “the real zombies of CataDDA”.
There are things to remember when entering the world of Cataclysm. For instance, there is a rock to be found, and a locker to be whacked in that shelter. And for a better cause - you just need that sort-of-crowbar. However, there’s an alternative.
Crowbars (and mulligans) are just perfect for the “entry job”, but there are other, maybe even more common items, that are just as good if you’re stranded in a world of brain-feeders and you need a place to lay low for a while.
I found this old window with exceptionally hard and heavy glass in midst some old boards. They needed to be removed, and I wanted to be careful and save the glass from breaking. I found this (heavy-duty, large and flat) screwdriver and a good hammer for punching / removing nails. I figured that it would be even easier if the window had been mounted on a frame…
I’ve done it with as little noise (and damage to the boards) as possible.
The thing to be learned here is plain & simple - in order to open windows (resulting with a whole sheet of glass on the very tile you’re standing on) from the outside, you’d need a good (stock) hammer and just about any screwdriver you can get your hands on.