[quote=“iceball3, post:1271, topic:5570”][quote=“Alasnuyo, post:1270, topic:5570”]Reinforced skeleton CBM. The CBM comes with micromachines that deposits a superalloy coating on the player’s skeletons. Mechanically, this means attacks below a certain damage threshold cannot lower any HP bars below 30 percent, to simulate the reinforced skeleton protecting important internal organs and being nearly unbreakable.
This CBM lowers the carry-weight limit due to the increased weight of the player’s bones. This CBM also cannot be uninstalled without a team of medical experts/CBM technicians with specialised tools, which doesn’t exist post-Cataclysm.[/quote]Eh, this doesnt make sense. If all the musclehas been sloughed off of your body part it is practically compromised.
Also won’t protect against said muscle shots, gut shots, concussions, and arterial damage.[/quote]
Hmm, good point. The concept does need some more work before it becomes workable.
Although I would note that, outside of the case of Fusion Blaster Arm CBM being removed, the game considers a limb reaching 0 hp is merely broken and reparable with splint. The PC having limbs destroyed beyond recovery doesn’t seem like a thing in the game yet.
And I suppose we can handwaved that the reinforced skeleton having backup servos in case of total destruction of the organic musculature, in order to justify the last 30 percent hp of the limbs.
And gut shots would probably be treated the same as arterial damage in that it causes steady loss of hp unless treated.
And CBM: Arterial Shunt needs to be a thing. Redundant veins and arteries plus a bunch of internal valves in major bloodstreams to make the player immune to death-by-bleeding-out.
Hmm. These two plus the nanorepair, painkiller, face mask, fusion blaster and fireproofing cbms would basically turn the player into the T-X.