[quote=“mdtexeira, post:1257, topic:5570”]Two things:
Target prioritization for ranged combat…for instance, I want to be able to set spitters as my primary targets so that, regardless of whether I have other targets closer, when firing a gun or a bow, the first selected target will always be a spitter. This will save me a LOT of time. The more customizable the priorities the better.
The ability to wield an item or wear an item from the tile I’m standing on without having to first ‘get’ it.[/quote]
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Not at all simple to implement. Similar issues with safe-mode not warning for X critter.
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Getting the item takes time in-game, so that’s more or less WAI.