Needful things (simple additions to improve the game)


#3781

Here’s a needful thing (as defined in the first thread post): Add Doppler Radar Turbo to the radio station as a rare item drop. Maybe add it to vehicles as storm chaser gear.


#3782

Ah I should have read the first post, what I suggested is not needed lol, just an idea I had …whoops.


#3783

Is there a way to make clothing waterproof? If not I think it should be. Maybe by adding plastic bags or something similar. And there should be a way to add pockets.


#3784

vehicle mounted hydroponic farms and fermentation vats


#3785

I’m not sure how many times Ive seen that. Pretty sure it has its own discussion thread, so maybe less than I think outside the thread.


#3786

I definitely suggested and talked about it multiple times.


#3787

I’m pretty sure you’re not supposed to move fermentation vats, lest you disturb the process. Plus it only takes like a day, just park somewhere and build a vat, fill it and go to bed.


#3788

I’m pretty sure you’re not supposed to move fermentation vats, lest you disturb the process. Plus it only takes like a day, just park somewhere and build a vat, fill it and go to bed.[/quote]
I think I also said that when someone else said the fermenting process shouldn’t be disturbed.


#3789

So build vat, raid town, sleep, harvest vat. Move to next town. Have mother of all keggers. Repeat.


#3790

Optional take down vat when done and rebuild when needed.


#3791

That should be like stitching plastic on clothing? or neophrene.


#3792

That should be like stitching plastic on clothing? or neophrene.[/quote]
There is always ductape. Considering from the recipe we have that is essentially what a survivor makes a rain coat out of rags and duct tape.


#3793

How about human corpses that turns to zombie corpses that revives as zed so you can kill dead characters/npc


#3794

Its a known issue.


#3795

I was thinking about adding preferences to characters. It would be a selection like traits. You could select for instance if your character prefers vegetables, meat oriented foods or he/she is a sweetmouthed persons. When eating a proper food, it would give you moral bonuses, but if you eat something you dont like it would give a penalty.


#3796

A crown. Craftable with gold, perhaps some diamonds. Basically just a very fancy item you can craft and have your stylish survivor wear. Maybe a crown with helmet for some actual defense - like this one http://www.museumreplicas.com/p-1320-lionheart-helmet.aspx.

Basically stuff that uses gold or diamonds. Heavy, encumbering clothing/armor for stylish bonuses and swag.


#3797

We need a way to store quaterstaves and maces/morningstars, its a real pain in the ass not having a realiable way to store those kinds of weapons in a back scabbard.


#3798

The ability to toggle funnels and the like on vehicles on and off.

An alternative idea(or a supplemental one) would be the ability to transfer contents of vehicular tanks to other tanks in vehicles, perhaps via a pump installed if it is wished to not be a normal ability.


#3799

vehicle pump sounds reasonable… isn’t there the option to siphon already though? Doesn’t work on same vehicle tanks though does it?


#3800

Seconded.