What about crafting recipes that allow the player to forge swords made of gold and silver?
They would be a lot heavier and less damaging than a sword made of iron or steel, but wielding it would make the player feel fancy (for those who pick the Stylish trait)
EDIT: On that note, what about gold and silver helmets, masks, and armor? Again, they would be very impractical, but make characters with the Stylish trait feel super fancy.
this might be interesting, but a more practical application could be a tailoring-kit like application of non-cloth materials with soldering iron / welder or the like, this would improve fanciness in the case of precious metals, and reinforce in the case of steel, perhaps add corrosion resist with zinc / aluminum (vague anode logic…)
it would be neat to add superalloy to your metal breastplate… or a scale - mail type addition to your Jedi Robe (welder alone might not make sense there, make scales first, then attach in the same manner as chitin… tailors kit? hmm.)
anywho, it might be neat to add some bling to your gear, it’s why I wear sheriff’s badges if I find them.
More environmental hazards, with some tip-offs to their (potential) presence. what made me think of it was the crash sites in game, and the airliner size ones just suggested. They would have potential for major flare-ups of jet fuel, and some toxic fume danger.
crashed military sites might have radioactivity, and chance for fires or explosions, even civilian houses could have leaked gas from appliances or utility pipes. Flooded basements, weakened structure, and mold can also be dangerous.