So I was wandering around outside the shelter on the first day, not really sure where to go. There were fields and shrubs and flowers, and eventually a road. I hadn’t been able to find a backpack or any other container in the basement.
I was alerted to the presence of a group of horrors, including a decayed zombie and a Mi-Go. Not really sure what I ought to do, I decided to try and fight the former, hoping the latter would stay well away.
I ended up bashing the thing to death with a rock—not even a sharp one. I could have probably handled things better, but managed to escape more or less intact. I grabbed its sling pack and tried to head in the general direction of home.
Of course, the mi-go ran after me and pretty much did me in without a fight. I had only a vague idea of where the shelter was, and so was probably inefficient about the whole “fleeing in terror,” thing. Still, at least I got a container?
Lessons from this: make sure to have at least some idea where I’m going before I blunder off into the wilderness. Run away faster. I’m a bit unsure how I can work on the former right now. But this is progress, of a sort.
world map should help with that. To get a good start I recommend running out and grabbing a rock, bashin up the shelter for metal and wood, then crafting a makeshift crowbar, enough makeshift pick-locks to get to level 1 fab, and two wooden frames, then building a cart with (*) the construction menu and then (E)xamining it and (I)nstalling a box so it can be a draggable container.