More Joinable Monster Factions

spoilers

#1

Edit: I’m new to the forum, so I’m not sure if this should be marked for spoilers since it involves a feature that I’d consider kind of hidden. For now, I’ll just mark it with the spoilers tag.

This isn’t a fully fleshed out idea, but I was wondering if there are any other people who also think it would be interesting to expand the list of joinable monster factions in Cataclysm. One of my favorite parts of the game was finding out you can join the Mycus faction and spreading around their territory. I think something similar for other groups could be an enjoyable addition without requiring any significant change. Maybe just some similar mutations for triffids or ants off the top of my head. Something like initial mutations would just make them non-aggressive, and then with later additions provide a small ability to expand that group’s territory to some extent.

So thoughts? Do people think it’s an idea worth considering more in depth or do people think it’s a bad idea for a feature?


#2

At least as mod would be interesting.
We already got plant and insect mutation trees, wouldn’t mind if there was some sort of mutation for them that put you into a monster faction, but can only be gotten by some special event or action.

And then player-own faction base becomes for that monster faction. Would be also interesting to see some OP human raiders appearing that try taking out your base (kinda like how the player can do with his multiple 10 stats and power armor).