Sounds like a good idea to me.
Weird as it is, I perfer it when it’s vague instead of being exact. Back when health was in numbers by default I thought the “unaware” trait was actually a good one to pick.
Numbers don’t come naturally to me, so when it’s just numbers I’m more lost than when it’s vauge. Color + bar makes it easier to understand. Same goes for pain I’d think.
I’d even be up for the same thing happening to something like attack speed on weapons. I know ‘125’ is slower than ‘89’ but don’t really understand how it really effects it. I could drop everything and sit around doing some DPS calculations but that’s lame sus.