Okay, I’m trying to mod in a military anti-materiel rifle. I want it to spawn at military outposts, bunkers, bases and helicopter crashes.
From what I collected from docs, this is achieved by adding its id to certain item_groups. Now, to which item groups should I add it? So far I have located “helicopter”, “military” and “mil_hw”, which seem appropiate but I want to be sure and not waste hours testing uselessly.
Thus, battery of questions:
-Do outposts, bunkers and bases share the same item_groups for loot?
-Are those the right groups to add?
-Do I need to include it in “allguns” as well (I suppose yes)?
-Would NPCs spawn with it?
And for another mod, I want to make items (ammo, specifically) that can’t spawn anywhere, except by crafting. I suppose that by simply not adding them to any item_group I achieve that. Am I correct (in the sense of both “right” and “formally correct”)?