so I had what I felt was fairly successful run going when I came across a secluded hotel with a few zombies and a zombie necromancer. I kited away all the zombies without pulling the necromancer, and figured I’d give my hand at clearing out the necromancer too. Well, I’ll let the screenshot explain the rest:
As you can see, none of my health meters are completely down, and the combat log doesn’t show me taking any damage, but I died when the necromancer also died. I’m not sure if this is a feature of meleeing necromancers and lesson learned, or a bug, so I thought I’d post it up. Am playing on the 0.A-1650 experimental build.