[quote=“Kevin Granade, post:21, topic:1795”]This is accurate if you’re playing 0.5, if you switch to nightlies, sticking has been adjusted such that sticking is based on the kind of weapon ( slicing < chopping < stabbing < improvised* ), and the ratio of cutting/bashing damage, and is counteraced by the appropriate skill.
Also there was a bug where the sticking penalty was being applied twice.
*Improvised include shovels and other “not intended for use as weapons” items, but not e.g. the “improvised machete”.[/quote]
On the current nightly build, with STR 8 and 4-5 skill in Melee & Cutting Weapons, I can count on my broadsword being stuck in a Zombie and yanked out of my hand on about every 4th hit.