Okay, I want to share with you a way how to get your dodge skill from 0 to [size=24pt]awesome[/size] in a very short time.
This strategy works for 0.9 and was not tested for other versions:
[ol][li]Create a character who has 20 INT, 0 dodge and is a fast learner. The rest is up to you.[/li]
[li]This step is optional: Find or make, then wield a very basic weapon. Primarily for dodging.[/li]
[li]Find one sewer rat, and only one.[/li]
[li]Let it attack you and just let it happen. The sewer rat will just ALWAYS miss. Wait until your focus has a very low value[/li]
[li]See how your dodge skill has just increased by a couple of levels in a few game hours![/li]
[li]Get rid of the sewer rat or just run away and try to increase your moral back to 100 then. Do whatever else you want in this time.[/li]
[li]When your moral >=100, repeat from step 3 on[/li][/ol]
I managed to increase to level 23 dodge till summer!
Finding a sewer rat is relatively easy now, since they also spawn as singles on the surface. Funnily, this strategy does not seem to work for any other monsters I have encountered.
I know, INT 20 + fast learner is destined to learn things crazily fast. But the speed you learn dodge this way is simply not comparable to the learning speed of anything else. So I think there is something really, really wrong here. I have not tested it, but the problem should also be observable for lower INT values and without being a fast learner, just weaker.
Things become even more fucked-up if you manage to find a monster which never hits you but you TOO never or almost never hit it. With a very similar strategy you can skyrocket both dodge and melee skill.
Discussion about this phenomenom is very welcome.