[quote=“BeerBeer, post:5, topic:8696”]Fire might help. First craft a “Simple flamethrower”, if you can. Start from the back and burn the sides as you retreat and let the fire open up the forest much like a zipper opens a piece of clothing. Your character would be the zipper fly. The game does contain fire extinguishers, so you might be able to contain at least some of the fire. This is all purely theoretical, of course. Start small. See how the fire behaves. And start burning right after a rain, in order to maximize the chance of not being interrupted by rain.
If you’re having trouble with the electrical engine storage battery, install several batteries. Have a separate static solar panel array (which is actually just a vehicle without wheels or engine) in which you recharge vehicle batteries, and switch out the batteries as your vehicle consumes them. A 5x3 array can do a lot of charging… Be sure to salvage solar panels from every electric car you see or at least make a note of their locations. Try to collect like 6 storage batteries as well. Repair before removal, if possible.[/quote]
Yeah, I’ve a flamethrower and a couple of steel jerrycans and 30 gallon barrels of gasoline (I’ve stored all these since they don’t come of any use as I’ve created/used only electrical vehicles, until now), I think a lighter or the mini-flamethrower cbm will do (its not a “mini-flamethrower”, its a “portable-lighter” running of bionic power). But the main problem is that the fire mechanics in the game cause the fire to spread rapidly, to the point that stopping it would be near-impossible with a fire extinguisher (but I think the thermal dissipation bionic can help somewhat), so I would’ve to start a fire, burn a little bit of forest, stop it and then repeat the entire process. Destroying it with a vehicle is even more tedious, accelerate, smash the forest (get damaged in the process and repair it), reverse and repeat. I’ve noted a couple of military vehicles lying around on the map so I can get the armor but I think creating such vehicle is a waste of time.
I created a (comparatively) big solar power generator some time before but it doesn’t seem to do much work (except recharging my tools and my electric bike); Since my main vehicle has 15 solar panels and upgraded panels installed with lots of storage batteries and it charges quickly and discharges slowly. I created it much early by collecting all of the panels and storage batts I could find (I fitted it with 66 solar panes and upgraded panels + 18 batteries) but it doesn’t do much work. The jumper cables and heavy cables don’t work (or at least they don’t work quickly enough), so I just replace the storage batteries to charge my bike. My vehicle can easily charge due to the number of panels so its not that useful but I’m not saying its not worth it, though in the beginning it took almost a season to charge completely due to the number of batteries it had.
I don’t have a good deathmobile (I’ve a “Compact-Utility-Vehicle” which I’ve fitted with all kinds of stuff like kitchen unit, foodco, onboard lab, turrets, music system, etc and I created it from scratch, so I certainly won’t want to destroy it) and its too small for such purpose (I created it less wide so that I could drive it through towns and stuff).
But what about the road roller I just brought in from other town? Will it work? Though it seems too heavy for such purpose (it goes only 37 or so with a V8), those drums on the front and the back seem useful…
Is there something like a fire truck in the game (so I could stop those “raging fires”) or something like a refillable fire-extinguisher (which uses water or some chemical)?? Right now, only the flamethrower idea seems useful to me, ramming those trees with a vehicle is a too much time-taking and boring work and it’ll eat gasoline which could be much efficiently used with a flamethrower.