[quote=“Logrin, post:1, topic:4866”]Sewing kits, hotplates, welding rigs and electric forges can be used to fit or reinforce armor.
Firearms have a wealth of available mods that will no doubt continue to expand.
My suggestion? Using a forge to hone melee weapons in a similar manner.
Ideally the character would (A)ctivate an electric forge or other suitable tool, select a weapon and be given a menu akin to that which pops up for the pocket knife; presenting players with options based on their fabrication skill and the weapon. The selected option would attach a prefix to the item ((Much like reinforced does)) and bestow a particular benefit while consuming some material components in the process.
Example:
Honed - Small cutting damage buff
Weighted - Extra blunt damage, reduce to-hit
Balanced - Increase to-hit
Lightweight - Reduce weight/moves-per-attack and overall damage
Blunted - Increase blunt damage, reduce cutting/pierce damage
Serrated - Increase cut damage, reduce blunt/cutting damage
etc[/quote]i approve of this. get on it devs!