Ever had a Spitter barf on a pile of zombies you’ve been killing when there is a gun in the stack? Weapons degrade in there (at least the text says so, they’ll become “damaged Glock 19” and the like). Having that type of obvious-fatigue on the gun just like clothing gets torn, shredded, etc would give straight clues that you need to fix your firearm. Wouldn’t want them to just vanish like clothing items do when they fall apart tho, obviously, but reaching a total “is unrepairable” state after a long while of wear-and-tear would work?
[quote=“Marduk, post:188, topic:4531”]My idea on the “gun repair resource” instead of hard to craft for some unrealistic reason gun oil, simply make it a complex resource.
Crafting requirements: Mechanics 3, Marksmanship 4
-100x duct tape
-2x scrap metal
-1x superglue
-1x cooking oil or 200x gasoline or 1x ballistic oil
-2x rag
-1x spring
Each of this item is easy to find individually, but finding all of them, especially in quantity, plus tools for the toolkit, will actually take some effort.[/quote]
I like it, but oh please not duct tape … that stuff is SO hard for me to find with the spawn rates turned down. LOL … plus I’m not too sure it makes sense, duct-taping my gun back together.
Hell, add “a toothbrush” to bathroom spawns and require that even, but please not precious, precious duct tape. I already need a pallet of it to make armor with 