I know you are exaggerating now [sup][sup][sup]and whining too[/sup][/sup][/sup], but I still agree with that.
Zombies could get increased damage (because they can be stopped by pretty much every armor now), and some weapons could use a nerf (I’m looking at you, katana).
The game now is quite unbalanced mess, and you appear to not want to balance what isn’t balanced.
No, you’re not. Okay, maybe after gaining certain amount of bionics, but even after that, you’re still a human. And human has limits, and I doubt these limits stretch to the ability to dispatch hordes of enemies without taking a sweat.
Even if I stand aside from realism and turn to gameplay perspective, I’ll find that one-shotting zombies isn’t in any way fun. Tactical planning, careful approach, risks of the early- and mid-game are much more fun to me than boring late- and end-game “killing everything with anything”. Only thing that remains is building of base, making your deathcar, and finally dying of boredom.
With fusion blaster rifle as is I can just make my “f” key stuck and go make a tea, or read a book, or something else, to clear a zone. Is it fun? It isn’t.
With katana I can hit once to kill. Is it fun? It isn’t.
Now, on to “late game content” thesis.
FTK-93 fusion rifle also makes boom, also ignites terrain, and also deals damage, and also is late-game. Why do you think noone’s complaining about that? Because ammo is limited AND rare.
A7 laser rifle is also late-game content, but nobody’s complaining about it. Why? Because it’s weak and power consumption is high (you can empty the UPS in five bursts).
Fusion blaster rifle has no drawbacks. Get bionic, get 2x4, mess with it a little, and you get infinite explosive and infinite flamethrower in one rifle.
Oh yeah, and you still didn’t say why exactly FBR shouldn’t be nerfed. Is there any reason beside “baaaw i want my toy”? [sup]i’m getting very bitter [sup]sorry[/sup][/sup]