I’ve had problems with the SDL Windows experimental build. Under build 1145 and 1155, the program failed to start, and crashed immediately. The curses version of build 1155 [0.A-753-gfb4b420] works fine.
Logg.txt for both failed versions are:
Attempting to initialize accelerated SDL renderer.
Initializing SDL Tiles context
Attempting to Initialize JSON and TILESET path information from [gfx]
JSON path set to [gfx/HoderTileset/tile_config.json].
TILESET path set to [gfx/HoderTileset/hodertiles.png].
Attempting to Load JSON file
Attempting to Load Tileset file
Could not locate tileset file at gfx/HoderTileset/hodertiles.png
The file, hodertiles.png, is certainly present under the specified path. I haven’t tested if this crash is reproducible on another system. I am running windows 7 (64-bit).
I hope this helps.