I was commenting on the discussion about improving pathfinding across the board, not the shopping cart thing. I just read about that today, and don’t have an opinion yet because I don’t know what y’all have done yet. I’ll comment on it when I see the details.
The folks updating the code are clearly thinking about their choices a bunch. It’s the experienced player base constantly pushing for a greater challenge that I generally object to. Any game gets easier when you’ve put hundreds of hours into it. I feel like these discussions need a vocal newb to counter that.
If it were me, who has barely spent any time at all thinking about this stuff, I would probably have tried increased the sound generation from dragging around a shopping cart, or substantially decreased your speed, before saying you can’t jump into a shopping cart. But I haven’t read any of the vision statements, so, you know, f*** my opinion 