[quote=“Coolthulhu, post:31, topic:7456”]Regarding hulk challenge:
To test out how doable it is, I created a debug char, 8/8/8/8, 1 trait (hooves to cancel out no footwear) and cheated a no temperature debug mutation on him (I could just pick a warm spring day, but it’s less tedious that way).
I made him drop all the equipment he started with, then gave him lots of meth, adderal and tramadol, took 2 first till he got all the speed bonus he could get and spawned a hulk.
After 10 minutes of shrub dancing, the hulk was dead, while debugdude gained almost 4 levels of melee and unarmed (skills sit at 3(94%) and 3(93%) respectively).
Observations:
Hooves did a lot of damage, but it would be still doable if they were there only to cancel speed penalty.
No need for brawling - regular unarmed crits stun well enough and relying on stun is very risky anyway because you can’t tell how long will it last.
Hulk’s armor protected him from non-crit punches, meaning skills and dexterity matter a lot.
Getting pain above 10 is pretty much the end of the challenge, as is allowing meth to run out in a bad moment.
Shrubs OP, nerf shrubs. Wouldn’t be doable without movement-impairing stuff.
tl;dr 8/8/8/8 average joe except with hooves gets high on meth and stomps a hulk to death[/quote]
Hooves are not Average–they do severe damage when they hit and are one of the best non-active mutations for damage output–and I’d suggest Tough Feet instead. Further, I’d hold that the barefoot penalty is part of being naked.
Further, exploiting one shrub like that is pretty much the reason why we don’t take nerf calls on 'em seriously. Folks calling for nerfs are the same folks actively seeking to break the game in some sort of claim to be Better. You broke it, have fun with your pieces.