“Seeing as we have nanobots and power armors…”, “We have teleportation, so it’s not unreasonable to have…”: Irrelevant
This isn’t a suggestion, but an argument that comes up in support of suggestions or alterations to the game. It comes up constantly so I’m putting a note about it here.
If you make this argument, you will not only not make the intended point, since the argument is nonsensical, but you will also damage your credibility with me personally, and I suspect with the other contributors as well. I am absolutely sick of reading this, and I am even more sick of responding to it, so I’ll just refer to this post from now on.
The supposed lack of “consistency” between super-science elements of the game and mundane elements of the game is intended. The setting of the world is current-day New England (America if you don’t recognize the region name), with isolated science fiction elements, such as super-science items that generally appear in “secret research labs”* or deployed with military units. The existence of super-science items does not imply that every aspect of daily life is imbued with elements of fantastical science.
- Yes we do a fairly bad job of labs feeling like “secret research facilities”, but bear with us and/or make suggestions about making them feel more like that, that is the intent.