Cap damage dealt to corpses after mob has been killed based on the weapon, not the skill or absolute damage that has been dealt by the player to said mob.
I don’t care how accurate you are, you cannot make a bear explode with a slingshot.
Cap damage dealt to corpses after mob has been killed based on the weapon, not the skill or absolute damage that has been dealt by the player to said mob.
I don’t care how accurate you are, you cannot make a bear explode with a slingshot.
You’re a bit behind the times. 11 days, to be precise.
I don’t know, that bear HAD eaten 5 survivors just before.
That’s bs, I want it as an option. I never do it, but if someone wants to punch guys so hard they explode, they should be allowed to.
Kind of annoying all anyone had to do to not gib things was throw ANYTHING, BUT NOOOOOOOOOOOOOOOOOOOOO
And then they threw in small-game arrows, makes any enemy guaranteed to leave a corpse iirc, but even that wasn’t enough.