Simple suggestion(s)
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tie spawn multiplier to a number in options .txt - allow players to tweak difficulty for different types of play
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put a list of enemy types in options .txt with a 0 or 1 flag to turn them on/off. I would like to disable a bunch of the non-canon zombie apoc stuff like triffids, fungaloids etc but can’t really do this at the moment without delving into code.