So, on World-Gen, the options for enabling/disabling monsters are a bit confusing. The opt-in stuff is plenty clear. Want dinosaurs? Enable dinomod. There’s an option that says “Classic Zombies Only” which I’m not sure exactly what it does even after experimenting with it. Obviously I would assume it disables Mi-Go, Fungaloids, Triffids, and giant insects, along with crazy zombies like shocker zombies and acid zombies and bloater zombies and whatnot. But what about zombie children and fat zombies, decaying zombies, skeletons? Do those fall under the “Classic Zombies” umbrella? I know I’ve experimented with this in the past, but I don’t remember what the results were.
The feature I really want, though–and maybe it’s not even something that would require a full mod, just getting into the RAWs or whatever and doing some tinkering? My only other comparably in-depth roguelike experience is playing WAY too much Dwarf Fortress, where I eventually learned to make minor changes to the game directly myself, nothing I would call a mod, but just making different animals trainable for war and whatnot–anyway the feature I really want is the ability to prevent individual monsters from spawning. I just want to disable Zombie Brutes and Shocker Brutes, I think…maybe Shocker Zombies and Zombie Hulks, too, although you almost have to go out of your way to look for the latter. My reason for this is that I feel like encounter a brute anywhere close to the early game is basically an instant death if you don’t have a very efficient build, and I don’t always want to go for a good starting build. Sometimes I like to go more on the “roleplaying” side of things, playing a handyman or a high school student or whatever. To my mind, the late game challenge of taking on a Zombie Brute just isn’t worth the early game frustration of encountering one and knowing you are immediately dead. It makes the game substantially less fun. Often when I die it’s because I made a mistake, did something dumb, or got too greedy or too ambitious, but it sucks when the reason I died comes down to “a Zombie Brute/Shocker Brute spawned on the screen and I didn’t have a shotgun/magnum yet”.
Anyone know of any way to disable individual monsters from spawning that I could use (an existing mod, a way I as a borderline computer illiterate person could do it myself, etcetera)?
Thanks!