Dumb mod idea: primitive mode

This would be a massive pain in the ass to put together and keep updated, but…I had an idea for a mod.

Basically, one that severely limits the player’s crafting options, by pushing a wide array of recipes to being booklearned only. The idea is basically mostly modern recipes that are presently autolearned, which would require drawing a line at just how modern a recipe has to be before it gets hit with the mod hammer.

For even more complexity, the mod could be further extended to outright removing functionality of certain devices like consoles, vending machines, etc. Or even rendering watches are other electronics useless to the player. This would be even MORE complex, obviously.

Since this could be done by .json additions, so even I could do this, but it would be immensely time-consuming. Thoughts?

[quote=“Random_dragon, post:1, topic:10156”]This would be a massive pain in the ass to put together and keep updated, but…I had an idea for a mod.

Basically, one that severely limits the player’s crafting options, by pushing a wide array of recipes to being booklearned only. The idea is basically mostly modern recipes that are presently autolearned, which would require drawing a line at just how modern a recipe has to be before it gets hit with the mod hammer.

For even more complexity, the mod could be further extended to outright removing functionality of certain devices like consoles, vending machines, etc. Or even rendering watches are other electronics useless to the player. This would be even MORE complex, obviously.

Since this could be done by .json additions, so even I could do this, but it would be immensely time-consuming. Thoughts?[/quote]

actually I was want mounts instead of vehicles, have you ever play KKND? I love that evolve’s mount monster with some weapon.

I would love being able to ride horses, yes. :V

EDIT: Still, that’s beyond the scope of this mod idea. >w>

Zombie hulk chariots, please. No need for horses when you can be dragged around by a hulk.

I just want to further derail this and stress the need for Bear Calvary and the ability to create a Moose riding Mountie character.

;_;

What next, dragon cavalry?

Nope. Unless riding in one counts. :V

Rather than disabling functionality, it’d be simpler to monkey around with mapgen to avoid generating terrain that has advanced stuff in it, you could either suppress cities entirely to make all-wilderness maps, or change the houses to primitive hut type things.
For random drops you can just blacklist items that are too advanced, though that does keep you from being able to ever acquire them, I’m not sure if you want that or not.

I do like the idea of being able to learn those modern recipes via book though. Then just take Illiteracy and boom, stuck with pre-modern crafting forever.

Even that would be a long, tedious amount of work though.

Turns out I have a half done blacklist for a similar purpose:

[tt][
{
“type”: “ITEM_BLACKLIST”,
“items”: [
“mutagen”,
“mutagen_plant”,
“mutagen_insect”,
“mutagen_spider”,
“mutagen_slime”,
“mutagen_fish”,
“mutagen_rat”,
“mutagen_beast”,
“mutagen_ursine”,
“mutagen_feline”,
“mutagen_lupine”,
“mutagen_cattle”,
“mutagen_cephalopod”,
“mutagen_bird”,
“mutagen_lizard”,
“mutagen_troglobite”,
“mutagen_medical”,
“purifier”,
“mutagen_chimera”,
“mutagen_alpha”,
“mutagen_elfa”,
“mutagen_raptor”,
“iv_mutagen”,
“iv_mutagen_plant”,
“iv_mutagen_insect”,
“iv_mutagen_spider”,
“iv_mutagen_slime”,
“iv_mutagen_fish”,
“iv_mutagen_rat”,
“iv_mutagen_beast”,
“iv_mutagen_ursine”,
“iv_mutagen_feline”,
“iv_mutagen_lupine”,
“iv_mutagen_cattle”,
“iv_mutagen_cephalopod”,
“iv_mutagen_bird”,
“iv_mutagen_lizard”,
“iv_mutagen_troglobite”,
“iv_mutagen_alpha”,
“iv_mutagen_medical”,
“iv_mutagen_chimera”,
“iv_mutagen_elfa”,
“iv_mutagen_raptor”,
“iv_purifier”,
“fetus”,
“arm”,
“leg”,
“taint_tornado”,
“bio_tools”,
“soldering_iron”,
“amplifier”,
“circuit”,
“plastic_chunk”,
“power_supply”,
“chemistry_set”,
“RAM”,
“processor”,
“laptop”,
“burnt_out_bionic”,
“battery_atomic”,
“UPS_off”,
“lgpistol_primer”,
“lgrifle_primer”,
“shotgun_primer”,
“smpistol_primer”,
“smrifle_primer”,
“bio_advreactor”,
“rx12_injector”,
“spring”,
“e_tool”,
“jar_glass”,
“jar_3l_glass”,
“bio_reactor_upgrade”,
“bio_reactor”,
“motor_small”,
“motor_large”,
“duct_tape”,
“antenna”,
“element”,
“hose”,
“battery_compartment”,
“can_food”,
“can_drink”,
“lobotomizer”,
“jerrycan”,
“jerrycan_big”,
“30gal_drum”,
“iodine”,
“yeast”,
“disinfectant”,
“55gal_drum”,
“cvd_machine”,
“gasoline”,
“diesel”,
“exploding_arrow_warhead”,
“plut_slurry”,
“modularvest”,
“plut_slurry_dense”,
“canister_empty”,
“jumpsuit”,
“jumpsuit_xl”,
“tool_rocket_candy”,
“chem_rocket_fuel”,
“rechargeable_battery”,
“lead_plate”,
“kevlar_plate”,
“bag_plastic”,
“nomex”,
“superglue”,
“homewrecker”,
“chem_black_powder”,
“40mm_casing”,
“rebar”,
“armor_lightplate”,
“armor_plate”,
“armor_samurai”,
“helmet_kabuto”,
“bleach”,
“ammonia”,
“corndogs_frozen”,
“pelmeni”,
“frozen_burrito”,
“toastem”,
“toastem2”,
“toastem3”,
“toasterpastry”,
“sushi_fishroll”,
“sushi_meatroll”,
“frozen_dinner”,
“sandwich_cheese_grilled”,
“johnnycake”,
“sword_nail”,
“makeshift_crowbar”,
“hotdogs_frozen”,
“horseradish”,
“bologna”,
“lasagne”,
“can_cheese”,
“sewage”,
“protein_powder”,
“briefs”,
“coffee_syrup”,
“boxer_shorts”,
“gloves_fingerless_mod”,
“ketchup”,
“peanutbutter”,
“mustard”,
“cheese”,
“V8”,
“sushi_rice”,
“can_chowder”,
“sauce_red”,
“atomic_coffeepot”,
“armguard_chitin”,
“gauntlets_chitin”,
“gauntlets_larmor”,
“gloves_plate”,
“can_tomato”,
“tomato”,
“irradiated_tomato”,
“apple_cider”,
“can_chowder”,
“mayonnaise”,
“soysauce”,
“seasoning_salt”,
“bacon”,
“taco”,
“royal_beef”,
“dry_fish”,
“can_spam”,
“crackers”,
“morel_fried”,
“cracklins”,
“fish_fried”,
“sandwich_sauce”,
“sandwich_t”,
“fish_sandwich”,
“sandwich_jam”,
“dry_meat”,
“dry_hflesh”,
“dry_fruit”,
“dry_veggy”,
“dry_meat_tainted”,
“dry_veggy_tainted”,
“milk_powder”,
“powder_eggs”,
“sashimi”,
“brandy”,
“rifle_9mm”,
“rifle_308”,
“rifle_22”,
“knife_rambo”,
“pockknife”,
“xacto”,
“bat”,
“cookbook_human”,
“diveknife”,
“knife_trench”,
“knife_steak”,
“knife_combat”,
“m320”,
“launcher_simple”,
“pipe_launcher40mm”,
“flamethrower_crude”,
“knuckle_nail”,
“oxy_torch”,
“pipe_shotgun”,
“combatnail”,
“steel_rail”,
“blun_shot”,
“blun_flechette”,
“blun_slug”,
“halligan”,
“sword_wood”,
“fire_ax”,
“cerberus_laser”,
“mn_ebr_kit”,
“diazepam”,
“small_repairkit”,
“thermal_suit”,
“ugl_buttstock”,
“large_repairkit”,
“straw_fedora”,
“shark_suit”,
“armor_scrapsuit”,
“armor_scavenger”,
“armor_nomad”,
“chainmail_suit”,
“armor_farmor”,
“armor_larmor”,
“armor_blarmor”,
“armor_chitin”,
“armor_plarmor”,
“hat_boonie”,
“hat_ball”,
“fur_cat_ears”,
“leg_warmers_xlf”,
“leg_warmers_xl”,
“plastic_shopping_bag”,
“jacket_army”,
“winter_jacket_army”,
“duster”,
“duster_survivor”,
“helmet_plate”,
“helmet_netting”,
“beret”,
“beret_wool”,
“bra”,
“panties”,
“helmet_barbute”,
“house_coat”,
“wool_hoodie”,
“hoodie”,
“tshirt”,
“sundress”,
“longshirt”,
“leather_cat_ears”,
“fur_cat_tail”,
“leather_cat_tail”,
“fur_collar”,
“leather_collar”,
“2byarm_guard”,
“2byshin_guard”,
“stockings_tent_arms”,
“stockings_tent_legs”,
“mocassins”,
“boots_western”,
“cowboy_hat”,
“cowl_wool”,
“clogs”,
“boots_chitin”,
“boots_plate”,
“balclava”,
“hat_noise_cancelling”,
“mask_ski”,
“helmet_scavenger”,
“peacoat”,
“diamond_sword_bayonet”,
“diamond_bayonet”,
“shock_staff”,
“hot_pants”,
“hot_pants_leather”,
“hot_pants_fur”,
“mask_rioter”,
“survivor_belt”,
“vest”,
“bikini_top_leather”,
“bikini_top”,
“bikini_top_fur”,
“nailboard”,
“flashlight”,
“sweater”,
“duster”,
“duster_fur”,
“duster_leather”,
“sleeveless_duster”,
“sleeveless_duster_fur”,
“sleeveless_duster_leather”,
“sleeveless_trenchcoat”,
“sleeveless_trenchcoat_fur”,
“sleeveless_trenchcoat_leather”,
“blazer”,
“heatpack”,
“fertilizer_liquid”,
“fertilizer_commercial”,
“crackpipe”,
“trenchcoat”,
“jacket_leather”,
“chem_hmtd”,
“soap”,
“syringe”,
“grenade”,
“shotgun_trap”,
“material_cement”,
“reinforced_glass_pane”,
“motor”,
“heroin”,
“lsd”,
“meth”,
“cola”,
“vodka”,
“whiskey”,
“single_malt_whiskey”,
“rum”,
“tequila”,
“raw_dandelion”,
“gin”,
“antifungal”,
“aspirin”,
“poppy_bud”,
“chem_thermite”,
“trenchcoat_fur”,
“helmet_chitin”,
“tank_top”,
“hat_hunting”,
“chaps_leather”,
“pants_cargo”,
“shorts”,
“shorts_cargo”,
“trenchcoat_leather”,
“trenchcoat_survivor”,
“jeans”,
“jacket_light”,
“shorts_denim”,
“1st_aid”,
“vacutainer”,
“saline”,
“bag_canvas”,
“duffelbag”,
“rucksack”,
“crude_firestarter”,
“surv_hand_cannon”,
“brass_catcher”,
“double_plutonium_core”,
“waffleiron”,
“saline”,
“crafted_suppressor”,
“press”,
“mold_plastic”,
“char_purifier”,
“gasoline_lantern”,
“l_HFPack”,
“matchbomb”,
“vitamins”,
“radio_mod”,
“joint”,
“l_base_223”,
“brownie_weed”,
“mn_classic_kit”,
“nailgun”,
“pistol_grip”,
“pipebomb”,
“pipe_double_shotgun”,
“saiga_sawn”,
“bottle_plastic”,
“bottle_plastic_small”,
“gummy_vitamins”,
“suppressor”,
“barrel_big”,
“barrel_small”,
“hotplate”,
“acid”,
“goggles_welding”
]
}
][/tt]

But since it also involves removing the spawns it might not be entirely what you are looking for. You could pair it with an overwrite of overmap_terrains.json and get a medieval mod.

(Which is the original purpose of the list)

[quote=“Random_dragon, post:6, topic:10156”];_;

What next, dragon cavalry?

Nope. Unless riding in one counts. :V

Well if we were to take a page from a another relatively infamous rougelike… We could have anything as a mount.

Maybe. My idea was more along the lines of limiting the player’s options to what you’d expect of a fantasy-realm character, or other misplaced medieval fellow.

Going the whole hog and breaking modern items/furniture/vehicles would be amusing, but more complex.

And in any case I’d prefer making most of the modern items AVAILABLE, just not craftable without the right book. The exception would maybe be some things that said fantasy-realm character logically shouldn’t know how to use.

the primitive mod idea remins me of primitive mode in Ark and sound fun

I used to play medieval peasant start a lot. It was very fun. Now we can officially play cattle raiser.