Again, since it has the old debug message, I can tell that you don’t have the version where it was fixed.
Now, if it does this in a version where the debug message says “destroy_vehicle can’t find it! name=Wreckage sm=0 Press Spacebar…” THEN we are in big trouble.
Theoretically, because it keeps trying to place the wreckage on top of the original vehicle (which was never removed) it should cause an infinite loop that no amount of spacebar-mashing should escape from. Ultimately, because it’s making recursive calls, it should cause a stack overflow and kill the game with a segmentation fault.