Reproducible crash. No idea what’s causing it yet, I just need to spin some time in this game and it’ll fall over with this message.
Not sure if my save is completely screwed or not.
DEBUG : Out of bounds add_vehicle t=none d=90 p=132,5,0
FUNCTION : vehicle* map::add_vehicle(const vproto_id&, const tripoint&, int, int, int, bool)
FILE : src/mapgen.cpp
LINE : 6819
Then there’s the crash log.
CRASH LOG FILE: config/crash.log
VERSION: 0.D-576-g6d4a4ba
TYPE: Signal
MESSAGE: SIGSEGV: Segmentation fault
STACK TRACE:
@0x4E1B80[cataclysm-tiles.exe+0xE1B80]
@0x4E1F21[cataclysm-tiles.exe+0xE1F21]
SMPEG_error+0x3DAF3@0xB3D825[cataclysm-tiles.exe+0x73D825]
@0x7C8C9D3
CreateProcessAsUserW+0x12E9A@0x7635041F[kernel32.dll+0x5041F]
RtlKnownExceptionFilter+0xB7@0x77AF50E7[ntdll.dll+0x750E7]
RtlInitializeExceptionChain+0x36@0x77AB97D5[ntdll.dll+0x397D5]
Can provide a save repro if you want, but they’re huge so I’ll need someplace to dump it.