Crash Bug 0.A

I am playing the stable 0.A release. I’ve gotten the occasional crash bug across my games, but for some reason this run has been particularly terrible. (I’m wondering if it’s some kind of object overload, the game’s been throwing a huge amount of blobs at me.) It is now at the point where every time I load the game crashes the turn after, and I’m not really sure how to escape/fix this.
EDIT: I managed to escape the area via debug teleport, and it didn’t crash after. Is there a limit to the number of objects in an area?
(I’m trying to upload the save, but it’s telling me “the upload folder is full”. Is there anything I can do about that?)