Character storage limit

I’ve been fiddling with the game files for a few days now, and lately I’ve been trying to make a new backpack for a late-game power armored character, basically to allow for a large carrying capacity to simulate something like a small towed cart or something. However, I’ve run into a wall.

I can’t seem to be able to raise the storage capacity of a piece of clothing (a backpack/cart in this case) above 232.

I’ve done some testing and these are the results:

left: storage in the armor.json file
right: actual storage in game
200 = 200
300 = 44
600 = 88
800 = 32
1000 = 232
1200 = 176
1500 = 220
2000 = 64
8000 = 64
40000 = 64

In my mind there is no pattern present in these results. Can anyone tell me how this works? Is 232 the maximum allowed amount? 200 is a fine number for my purpose, but I’m really curious about how this works.

Seems like it’s capped at 255, with 256 being 0, 257 being 1 and so on in a repeating pattern.

/Zorbeltuss

[quote=“Zorbeltuss, post:2, topic:9811”]Seems like it’s capped at 255, with 256 being 0, 257 being 1 and so on in a repeating pattern.

/Zorbeltuss[/quote]

Ah. So that’s how it works. Well that’s too bad then. Guess I’ll have to make do with 200. I have actually found that vehicle parts do not have this limit, so a 10.000 capacity cargo rack is totally possible. Turbo-shopping bicycle anyone?

Why try and simulate a towed cart? They’re in the game.

It was mostly about trying to find out what I could manage to do with the .json fiddling.