I’ve been fiddling with the game files for a few days now, and lately I’ve been trying to make a new backpack for a late-game power armored character, basically to allow for a large carrying capacity to simulate something like a small towed cart or something. However, I’ve run into a wall.
I can’t seem to be able to raise the storage capacity of a piece of clothing (a backpack/cart in this case) above 232.
I’ve done some testing and these are the results:
left: storage in the armor.json file
right: actual storage in game
200 = 200
300 = 44
600 = 88
800 = 32
1000 = 232
1200 = 176
1500 = 220
2000 = 64
8000 = 64
40000 = 64
In my mind there is no pattern present in these results. Can anyone tell me how this works? Is 232 the maximum allowed amount? 200 is a fine number for my purpose, but I’m really curious about how this works.