[quote=“Charlesilv4, post:10, topic:13068”]CBM plating should be just as effective as medieval armor plating or a steel bib, “Bib SN-42 was designed to protect against bayonet attacks, small fragments of shrapnel, and 9mm pistol bullets with lead cores, providing protection against fire from a MP-38/40 submachine gun from distances of 100–150m, and a single shot from a 7.92×57mm Mauser rifle (like the Gewehr 41), but on the condition that the bullet went on a tangent.” (wiki)
So yeah you shouldnt tank everything but 9mm if it is based on that sort of plate. Now what they could do is introduce another version based on kevlar that would be as light as a OTV and wouldnt hinder you more than it would hinder a soldier.[/quote]
If you’re going to have a CBM that is basically robocop, including a profession that’s robocop in all but name having it, it should perform about as well as robocop, even if it means it’s some fancy metal instead of steel. After all, we already have fancy metals in the game that are harder than steel.
What I mean is this:
And especially:
See? impervious to regular firearms, but cumbersome as all hell and unable to wear more protection on top… kinda like wearing power armor without having it powered. That is what it should be like. Sufficient firepower should still wreck you ofc (like robocop).
Now, I’m not against other armouring/protection CBMs that aren’t as tough or as restricting. I’m all for their existence alongside the heavy robocop version so long as you can’t just stack them (or with, say, a mutated exoskeleton). Stacking dermal carbon mesh is fine, stacking outside armor plating is not.
I’m also ll for endgame content to include additional CBM that let you have your cake and eat it too, you’d be power armor, the CBM version: you’re tough but very hampered, but you can activate a CBM (at the cost of constant power consumption like power armor) and move normally.
Also on topic these platings could be adapted to how much you want to use it (100%, 75%, 50% etc) and so it could affect your emcuberance and lets say that adapting CBM becomes a thing you could install "pouches" on the plating that would have the effect of how much more "pouches" you install the less protective it becomes. Now heres the thing, how are we going to balance such a thing against the equipments we already have ?
I'm not sold on the idea of balancing through reduced armor, but I'm sold on the idea of more encumbrance for having a holster/pouch added by CBM to a body slot: you can add an automated holster to your leg so you are more robocop, but you eat leg encumbrance in turn as if you were wearing one.
You balance this against regular gear easily because it’s working under the same statistics: protection, encumbrance, warmth, storage, slots occupied, and of course, how hard it is to obtain. It’s just that you’re adding it to yourself via surgery instead of putting it on.