In my current game, I recently installed a Finger Laser, but apparently it has either been nerfed to the point of harmlessness or isn’t working for some reason. My character has pretty decent handgun skill, but any time I try to use it the shot always “bounces off the [target]'s thick hide.” Even on squirrels.
I was not able to find an issue report for this on Github, and I also wanted to post this here because I wanted to ask about the general developer concensus regarding finger laser balance. (My attempt at source-diving to see if the actual stats had changed was unsuccessful.)
While I liked the general balancing principle of the finger laser in previous versions (low damage, high accuracy, moerate armor piercing, and no recoil,) I do understand if people though it was a tad overpowered, since once you got enough skill to reliably deal headshots you could waste most unarmored enemies in 1 or 2 ammo-free zaps indefinitely.
Anyway, I have enjoyed the new version a great deal, so thank you to all the developers!